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Posted: Nov 6th 2009 2:00AM Ingrod said

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You talk how if the game dont go to receive updates or changue after launch.

MMO are long tern games, and their best shape begin moths after launch. Not are singleplayer games that live or die in their firsts weeks.

A MMO can be awful for everyone in his launch (EVE) but gain momentun and receive succes many moths or years inclusive after launch.

Perhaps in people perception games can be considered succes or fail in their first moth, but the MMO reality is different. The SWG-NGE disaster was years after the SWG launch.

Also the STO engine is the same that the CO engine, CO has been how a "beta" for STO, for that many bugs and crashes experimented in CO will not appear in STO.
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