"Let's be honest, people play new content for the rewards
." Perhaps not the most uplifting or metaphorical way to start off a developer diary, but if nothing else you need to give Lord of the Rings Online
credit for being so direct about it. But with the most recent developer diary
regarding the Skirmish system coming in the Siege of Mirkwood
expansion, they really deserve still more credit than that. One of the larger new features of the upcoming expansion, the Skirmish system has had a number of diaries devoted to it, but this one is focused on exactly what the opening would suggest: the meaty rewards from taking part.
Some of the specifics might seem a bit arcane to people unfamiliar with Lord of the Rings Online
, but the short version is that the various bosses and so forth will be devoid of any loot except for what's referred to as skirmish marks. Accumulating them as well as special tokens depending on group size and skirmish difficulty will allow purchases from a wide variety of powerful items. However, the system is balanced so that even consistently solo players can still work toward the highest tier of rewards, although the road will be quite a bit longer. There's only so much we can get across in a quick overview -- it's better to take a look at the actual diary
and get ready for one of the more dynamic systems coming with Siege of Mirkwood.