It's a kind of disconcerting time to be a Warhammer Online
fan, let's face it. Patch 1.3.2
had a lot of people muttering quietly (or loudly on the comment threads of posts related to it) that the game is floundering for direction and trying to latch on to something to keep it afloat. This is one way to view things, but hardly the only way. Bio Break
has an interesting take on it -- they're not floundering for direction, they're working hard to regain their footing
. The game that was meant to go toe-to-toe with World of Warcraft
didn't quite make it there, but Mythic hasn't been letting the game sink and falter.
The post is specifically addressing the contorversy that came around regarding the shift to unlimited free trials
within tier one, the game's introductory content. It sounds a bit fishy, but as pointed out, the shift to "unlimited free trial" has done wonders for Dungeons and Dragons Online
, boosting its revenue by a fair amount. While Warhammer Online
hasn't yet gone down the same road, it's clear that they're continuing to push forward with the game and find new ways to expand the gameplay experience. If you are one of the many fans whose complaints about recent developments have been less than optimistic, you might want to think about this
, as the game hasn't given up the ghost just yet.