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Reader Comments (12)

Posted: Nov 4th 2009 9:33AM (Unverified) said

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If I see two little white mice running around LL, I'll finally have proof of exactly what they are up to....

Posted: Nov 4th 2009 10:03AM (Unverified) said

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Speaking of content and copyright issues...

http://www.boingboing.net/2009/11/03/secret-copyright-tre.html

Forget LL's assumed 'Safe Harbor' status if this goes thru...

Posted: Nov 4th 2009 10:27AM Rihahn said

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I hope this catches on, then my life can come full circle...

In my youth we used to hack party lines from corprate PBXs so we could all sit around and chat in 'cyberspace', then digital communications and the Internet happened (and we all grew up and went to work for various baby bells)...

Now most of us work as IT directors for big multi-nationals and it sounds like soon(tm) we'll be able to hack each other's gibsons to sit around and chat in 'cyberspace'. ;)

I love technology.

Posted: Nov 4th 2009 11:29AM (Unverified) said

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'Pricing for Second Life Enterprise starts at US$55,000'

Holy cow, no wonder the Lab don't care about us anymore

Posted: Nov 5th 2009 10:27AM (Unverified) said

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Yeah Loki,
if you're not a company or an organisation, this new product is not for you.
That's probably the reason why it's called Second Life Enterprise.

The Lab still cares about you because you provide income for them by using the other product, that is Second Life. Holy Cow!
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Posted: Nov 4th 2009 1:54PM (Unverified) said

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If Linden thinks that they are going to sell lots of $55k game servers into corporations they are clearly living in their own fantasy world.

Oh, and all you content developers drooling at the notion of selling lots of copies of your wares to corporations. He who owns the servers has the ability to clone everything.

Your art, irrelevant and easily substitutable. Your scripts, the only thing you produce that can be considered of any truly unique value in a business simulation, are p0wned.

The ones who win are consultants who go in strip your stuff and reproduce unlimited functional copies for an hourly rate. w00t

Posted: Nov 5th 2009 10:16AM (Unverified) said

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Linden Lab probably built this product because they found there was demand for it.
They have lots of companies and academic organisations on the main grid, asking for the features that SLE will implement.

Other references to cloning, scripts, art included in previous comment don't actually make any sense.
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Posted: Nov 4th 2009 5:10PM Joystiq Login Bugs SUCK said

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Additionally, content owned by the company can be moved from the main Second Life environment into the Second Life Enterprise beta environment"

I would be considering legal action against Linden Labs if I find out any of my creations have moved into a corporate only space as such a move would violate my license agreements with purchasers of items I sell.

Posted: Nov 5th 2009 10:27AM (Unverified) said

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Jay,
if you're a serious content creator you're supposed to read the official SL blog. Give it a read to the last articles, then you will feel better with regard to creations being moved to SLE.
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Posted: Nov 5th 2009 5:20PM Joystiq Login Bugs SUCK said

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Opensource, I stopped creating content when M Linden changed the rules one too many times, leaving in November 2008.

While I have left I still have creations in SecondLife that I own copyright on. So you can see I am not interested in following this dishonest's company PR blog spin, I am interested in the real life protection of my existing intellectual property.
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Posted: Nov 5th 2009 12:14PM (Unverified) said

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OS,

I know that they do have a few companies asking having worked for some.

If the rest does not make sense to you then it is likely that you have never spent time working as a consultant for fortune 1000 companies. If so then you would have experience back-engineering and extending existing applications.

So your cool algorithm to perform corporate pose-balling. Mine. Your textures for the awesome conference center. Mine.

Hacks and complex convoluted steps required to reverse engineer and relabel as 'corporation-Mine' with ownership of the server, little to none.

And it will likely be the more lazy consultants who create the most efficient automated scan, catalog, rip and re-purpose tools.

Once your stuff is on servers that consultants can freely access at all levels hide and seek must be played differently.

Why do you think that even vendors of very large and complex compiled programs still go to the trouble of additionally obfuscating their code?




Posted: Nov 6th 2009 1:08PM (Unverified) said

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I'm not a numbers guy, but $55K in real money means high profits for LL if they can move enough of these "turnkey" solutions.

If they cannot, they've squandered a lot of energy that might have gone to cultivating the entertainment / educational / artistic markets for their main product.

That's my 55 cents worth. I actually see that much change on my desk, it's a Friday, and I feel like a high-roller. This may be why LL seems to care less for customers like me than it did a few years back :)

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