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Reader Comments (4)

Posted: Nov 4th 2009 10:07AM Pingles said

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Glad to see F2P is working out for them. I tried the game when it went F2P and it wasn't my cup of tea but I am always happy to hear of F2P success stories.
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Posted: Nov 4th 2009 10:18AM Kuroyume said

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Turbine made a pretty bold move with the switch to F2P and it's good to see it worked... DDO is a solid game, and it woul've been sad to see it shut down.
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Posted: Nov 4th 2009 11:25AM Tom in VA said

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I am glad they are doing well, too. More power to them.

I would have liked this game better if they'd offered Heroes (as in Guild Wars) for purchase at the online store instead of Hirelings (which I found to be pretty limited and lame).
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Posted: Nov 4th 2009 11:41AM (Unverified) said

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Hirelings may be limited, but they were never designed to be as good as players. They're just an extra pair of hands if you need it - a hireling cleric for instance, can help you beat that difficult encounter where before you were a bit lacking in the healing department. Or, you can just use a hireling to use a switch which you fear might spring a trap.. Plenty of opportunities to put them to good use I say! In short: I really enjoy having a hireling in our group, as I regularly play as part of a group of four friends, and sometimes that's not enough to pull through. With a hireling in tow however, we've been able to cope with situations more comfortably than before.

Furthremore, there's a lot more to D&DO than Hirelings. It's just one feature. Dismissing this game just because one of those features does not sit well with you, might be a bit hasty, don't you think?
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