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Posted: Nov 3rd 2009 7:29PM Scuffles said

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I might be wrong but wasn't the point of second life that you could fundamentally do anything you put your mind to ?

create your own world and interact with it however?

Whats the point of having a huge sandbox if all you get to play with are those little preshaped sandcastle buckets. I mean I can understand them segmenting the world(s) to some extent but ...... dress code ? really ? I havn't been subject to a dress code, save for work, since middle school.
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Posted: Nov 3rd 2009 7:53PM (Unverified) said

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I think you missed the point of the article. It's not that the games themselves will impose a dress code, but that businesses with a presence within virtual worlds like Second Life will require their employees who represent them in game to have their avatars meet certain requirements.
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Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

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