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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Nov 2nd 2009 8:40AM SkuzBukit said
There are "diamonds in the rough" that have some good gameplay in them but finding those among the miasma is a demoralising process.
I'm not saying western games don't have their share of crap games but on balance between what gets put out & what is enjoyable to play the west has so far had a hugely better portfolio on quality.
The thing that sucks the most is when it is so immediately obvious and apparent that the game only wants your cash, these games literally ram their item shops down your throat at every possible opportunity & the gameplay itself it's whole design ethic shows that the game was designed primarily to make money & providing fun was a really really long way down the list of priorities.
As an example DDO/Turbine got their "model" spot on, something they must have done was listen to criticisms of item mall games & been very sensitive to it, the Asian developers could definitely take a few leaves out of their book, they need to improve their game quality a whole lot, stop ramming their shop down players throats in so obnoxious a way & build a game people want to play because it is a great & fun game, if it's enjoyable & engaging enough people will want to buy into it without their constant prompting & hardnose pushy salesmanship tactics.
And for goodness sake build the game with entertainment as it's priority & design ethic.