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PlayStation Home no longer a priority for Sony?

by James Egan on Oct 30th 2009 8:00PM

Business models, MMO industry, Virtual worlds, Home, PlayStation Home

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Opinions on PlayStation Home seem to differ -- it doesn't have the kind of flexibility and user created content that's made Second Life successful, but it does provide social spaces and content linked to the games and other media we enjoy. For others, like writers at our parent site Joystiq, it's a brave new virtual world where the fine art of Quincying can thrive.

Now that PlayStation Home has gained some traction with its install base and users are making microtransaction purchases, does Sony intend to develop the marketplace further? Not immediately, according to PlayStation Home's Pete Edwards. Edge Online quotes Edwards, speaking at the London Games Conference this week: "It's been a long road. We've proved there is a market out there and we've got a lot of people that spend a lot of time in [Home]. It's not a priority right now but there is a business model there."

[Via G4tv's The Feed]
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Tags: business-models, edge-online, home, london-games-conference, microtransactions, mmo-industry, pete-edwards, playstation-home, virtual-worlds
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