Will we be getting the same patches as the Korean version of Aion, or will they be tweaked to be "localized?"
Tamat: Our goal is to keep updates as close together as possible in timing. Ideally we're shooting to keep these updates within a month apart of each other. Every update will contain similar content, changes, and features. However, there may be times that we pick and choose what we implement depending on what appeals to the Western market (North America and Europe). You can get a sense of how this will pan out by looking at the depth of Western customization and design we implemented in version of Aion currently available at retail in the west.
How has the team felt about Aion's reception since launch?
Tamat: Aion has been met with an overwhelming amount of praise overall. Our players love the game, the review scores have been cumulatively high, and despite the issues that exist in every new MMO, we had a solid launch-a fact that was recognized by both the press and the players.
With that said, we've been listening to the feedback that players have been sharing, and the team has been working relentlessly to address gameplay issues and abate nuisance issues that sap fun by putting in place changes that will be coming to the live servers sometime in the future.
What's your background on MMOs? What games have you played? What's your favorite?
Tamat: I'm a lifelong gamer, but I've been into MMOs since high school. It started with EverQuest, and that led to my first position in the industry at Warcry, which led to IGN, and ultimately my four-year stint at Allakhazam (now known as ZAM). During my time writing about MMOs, I had the opportunity to play nearly every MMO on the planet. It's funny looking back on it now. This all began many years ago as a hobby, but turned into my career.
Some of my all-time favorite MMOs include: EverQuest, Dark Age of Camelot, Planetside, Lineage II, EverQuest II, Vanguard, World of Warcraft, and now Aion.
Have you been a fan of Aion before taking on this position?
Tamat: Absolutely. EverQuest was and is still to this day my favorite MMO. For whatever reason, the combination of difficulty and overall depth appealed to my inner masochist and gave me a sense of immersion that went beyond previous online experiences. Aion is enjoyable for me because it has a unique set of challenges that transcend the majority of post-World of Warcraft MMOs, while also being easy enough to play casually and feel a sense of achievement.
Aion has the perfect combination of hardcore and casual elements that put the game into its own category altogether. For now, I'm calling that category "Totally Awesome."
Thanks for your time!
Tamat: Thanks for the opportunity to talk about Aion.
Reader Comments (5)
Posted: Oct 28th 2009 12:26PM ThePirateBo said
"Tamat: Aion has been met with an overwhelming amount of praise overall. Our players love the game, the review scores have been cumulatively high, and despite the issues that exist in every new MMO, we had a solid launch-a fact that was recognized by both the press and the players." Um ... players love the game? Have you read the forums? Us players are raging .. we love the game yes .. we hate nc soft .. just read the aion source forum .. ffs they cant even use the official forums
this is more spin .. on a lineage 2 clone with the same bot problem .. i give aion 6 months before the players leave!
Reply
this is more spin .. on a lineage 2 clone with the same bot problem .. i give aion 6 months before the players leave!
Posted: Oct 28th 2009 2:22PM (Unverified) said
Unhappy people are always louder than the happy ones. Why? Because those of us who are happy with the game are too busy playing and having a blast.
Yes, there are issues like with every other game. But none really feels like gamebreaking to me.
Reply
Yes, there are issues like with every other game. But none really feels like gamebreaking to me.
Posted: Oct 28th 2009 4:59PM (Unverified) said
I sincerely hope you are able to get regular, detailed and clear communication going with the community. The failure of NCsoft to post on their own forums was one of two major factors in me dropping Aion.
The other was the fact that it continually had lag problems as it passed through the AT&T routers here in the SF Bay Area. I've played a half dozen MMOs with the same hardware, software and ISP, and regretfully had to drop Aion in favor of Champions simply because Aion never worked right!!! I may given Aion a try again, but only when I see community or dev postings that indicate that an update includes fixes to the game's comm infrastructure. Needless to say, the complete lack of postings about technical details gave me the impression you were concentrating on bigger issues that affected more people, which discouraged me. I go into this to give you ammunition in your arguments for detailed, comprehensive patch notes in a clearly marked section of the game's forums.
Reply
The other was the fact that it continually had lag problems as it passed through the AT&T routers here in the SF Bay Area. I've played a half dozen MMOs with the same hardware, software and ISP, and regretfully had to drop Aion in favor of Champions simply because Aion never worked right!!! I may given Aion a try again, but only when I see community or dev postings that indicate that an update includes fixes to the game's comm infrastructure. Needless to say, the complete lack of postings about technical details gave me the impression you were concentrating on bigger issues that affected more people, which discouraged me. I go into this to give you ammunition in your arguments for detailed, comprehensive patch notes in a clearly marked section of the game's forums.
Posted: Oct 28th 2009 10:17PM (Unverified) said
I'm really enjoying Aion right now, more than any MMO I've played in years. (Yes, including THAT MMO)
The only thing however that will make me cancel my subscription is the botting. There was a significant change made recently with the great bannination of 09, but there are plenty of botters grinding away still, not to mention the crafting botters going 24-7 in Sanctum with no way of reporting them.
Their feedback on this issue as well as how it's handled and how speedily will determine a lot about the future of the game.
Reply
The only thing however that will make me cancel my subscription is the botting. There was a significant change made recently with the great bannination of 09, but there are plenty of botters grinding away still, not to mention the crafting botters going 24-7 in Sanctum with no way of reporting them.
Their feedback on this issue as well as how it's handled and how speedily will determine a lot about the future of the game.
Posted: Oct 29th 2009 10:44PM (Unverified) said
It's nice that they are improving communication issues. But man, it's going slow and subscription is for a month only. We don't play by hour which means we care more for the development process and communication. Bring more. Please.
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