One of the things that sets EVE Online
apart from most other MMOs running is its Council of Stellar Management
(CSM) -- player-elected representatives who work with developer CCP
to improve the game. Garret Fuller at MMORPG.com
recently sat down for an interview with CSM Chairman Dierdra Vaal
(coincidentally a man with fine taste in ships
) to discuss player input on EVE Online
and how the CSM helps to make this happen.
Although his comments do not confirm what's on the way in future EVE Online
expansions, Vaal also discusses an interesting expansion concept CCP Games
is knocking around. Vaal tells MMORPG.com: "It's basically a big expansion idea focusing on low sec and gameplay on the wrong side of the law. I feel this could tie in quite well with my proposal for a new bounty hunter system. Overall, low sec may be the most neglected part of the game [...] and I think it would be great if it got the attention and bits of unique gameplay it deserves."
Beyond this idea of better supporting underworld gameplay in the future, Vaal explains how EVE Online
is evolving into a more complex environment, namely through avatar interaction in Incarna
, and social networking in New Eden (formerly "COSMOS
Have a look at the MMORPG.com interview with Dierdra Vaal
for more on how the CSM functions and what the council does for EVE Online