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Posted: Oct 21st 2009 10:29PM Anatidae said

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I wish they would get rid of levels. No need for a sidekick system when you don't have levels. Games like EVE, even a new player can be valuable even if they can't pilot the same level of ship a long time player can. Some of the first MMOs, like Ultima Online, without levels at all players still managed to adventure and help one another while feeling a definite sense of progression.
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Posted: Oct 22nd 2009 12:11AM (Unverified) said

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I totally agree. I have learned to hate levels. It's a shallow system that only serves to segregate a game's playerbase. If a game needs to reward player with "dings" to be interesting, I'm not interested in playing it. If players need "dings" to keep themselves interested in a game, I'm not interested in playing with them.
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