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Reader Comments (5)

Posted: Oct 14th 2009 10:50PM wjowski said

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Finally. A powerset for people who don't how to play an MMO unless they're firmly attached to a tank's ass like a barnacle to a boat hull.

Posted: Oct 14th 2009 11:08PM dudemanjac said

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Ha! Love it. So much whining done about a healing powerset. I wonder if the next powerset is gonna be a tank centric one.

Posted: Oct 15th 2009 1:25AM Zach Adams said

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This set looks pretty damn "up my alley" for a couple reasons.

1) I've always gravitated toward 'solo-friendly support' type characters (Druids in EQ2, Kinetics defenders/corruptors in CoH), and these powers look like they'll suit both play modes.

2) My current 90s Cosmic Hero doesn't feel cosmic enough with Force and Telekinetic powers. Aside from the big glowin' angel wings, it's pretty thematically perfect.

Posted: Oct 15th 2009 8:22AM (Unverified) said

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The world of CO only allows you to use powers for one purpose, to progress along one single path, to have one single effect - quests and missions are as restrictive and limited as its possible to imagine.....adding more powers to an already massive selection is not what this game needs at all.

CO urgently needs more world mechanics so that we have some variety in the things we get to do with them and some choice in how you approach differing challenges. ATM it's all gloss and no substance where it really matters - in the world you spend 90% of your playlife.

Posted: Oct 15th 2009 9:59AM Aganazer said

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From the sound of things there are quite a few new world mechanics coming as part of the Blood Moon update. Its not just a power set. The big one that Cryptic seems to be missing is non-combat activities. Some mini-games like those timed ski slopes in CoX would be great to have year round.

If you're looking for moral decision making then I think we can count on that becoming a part of a much later villain update. Right now we are all good guys doing good deeds. There isn't as much room for moral decisions.
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