Craig Zinkievich covered a great deal of new information about Star Trek Online in his interview with Eurogamer yesterday, including the burning question "Can I play a Klingon? I want to wield a Bat'leth!" Well, you can. It turns out that Cryptic has put a great deal of thought into this, offering full character advancement as a Klingon and a "drastically different" playing experience.
Klingon gameplay is initially locked, requiring some time to open it, but Zinkievich says it's "not deep in the game." Once unlocked, the Klingon faction will be less story driven than the Federation story line. "The content that they will be experiencing is a lot more focused on PvP -- fighting the Federation, fighting House versus House within the Klingon empire. So it is a full-on character with advancement, with items, with bridge officers as well," says Zinkievich.
While the overall Klingon arc in the game is that of a "bad guy," there will be chances for the Klingon and Federation sides to work together, as well as some good Klingons in the federation. "You can't really make a Star Trek game these days without allowing people to live out their Worf fantasy," said Zinkievich.
He goes into further detail in the full interview.
Reader Comments (17)
Posted: Oct 10th 2009 8:19PM (Unverified) said
Hum.
I was hoping it'd be more of an Alliance Horde deal. Well, as long as the Klingon side is as fully fleshed-out as the Federation side, I guess it's okay.
I know they said it wouldn't be like Monster Play, but if it's ANYTHING like Monster Play, that'd suck a lot.
I was hoping it'd be more of an Alliance Horde deal. Well, as long as the Klingon side is as fully fleshed-out as the Federation side, I guess it's okay.
I know they said it wouldn't be like Monster Play, but if it's ANYTHING like Monster Play, that'd suck a lot.
Posted: Oct 10th 2009 9:14PM (Unverified) said
Ok, this looks pretty fanastic. I was worried about the pvp side of the game, now its got me hyped to play it.
Look out fed noobs!
Look out fed noobs!
Posted: Oct 10th 2009 10:53PM Jesspiper said
I never thought I'd see the day where LOTRO's (Meh) Monster Play system actually influenced something.
Posted: Oct 11th 2009 9:21AM (Unverified) said
It sounds NOTHING like Monstor Play, its basicly just a way of having all players channelled into the same starting areas, and then accessing other races later. Its a cost cutting measure, as well as a measure of ensuring theres always other people in the same starting area to play with. I have no idea why Eurogamer brought up Monstor Play, because it really doesnt sound anything like it.
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Posted: Oct 11th 2009 11:26AM Jesspiper said
I said influenced by Monster Play, and the fact I came to that conclusion BEFORE I read the article is quite telling. Apparently Eurogamer noticed a smiliar relationship. Cryptic are taking the system much further, which is great, but don't kid yourself, the similarities are there.
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Posted: Oct 10th 2009 11:00PM RogueJedi86 said
Didn't they say previously that the Klingon starting experience would be the same as the Federation starting experience? That's less fun.
Posted: Oct 10th 2009 11:56PM (Unverified) said
"Star Trek Online: wouldn't you like to be a Klingon too?"
nope
nope
Posted: Oct 11th 2009 12:22AM (Unverified) said
I want to be Borg
Posted: Oct 11th 2009 3:16AM (Unverified) said
I want to be beamed.
Posted: Oct 11th 2009 4:15AM Ingrod said
Literally, the Klingon starting experience IS THE SAME that federation starting experience xD
Posted: Oct 11th 2009 5:02AM Minofan said
An intriguing twist; got to think that making the Klingon side locked initially will seriously dent their population (lots of people commited to their Federation character by then), but on the other hand - since there is a PvP divide - I imagine lots of the Klingon "leet" players will be happy with this filter.
Goodness will it make forums a nightmare though! A two-faction system where one side has a 100% clear numbers advantage and domination of the casual market - there'll be a whole new lexicon of Fedtard variants and crowing that 'serious' players only choose Klingon. ^_^
I'd say it's also safe to assume that the forums and Federation starter zone will be jam-packed with "how do I play a Klingon?" from beta through to the (distant) day they pull the plug.
Goodness will it make forums a nightmare though! A two-faction system where one side has a 100% clear numbers advantage and domination of the casual market - there'll be a whole new lexicon of Fedtard variants and crowing that 'serious' players only choose Klingon. ^_^
I'd say it's also safe to assume that the forums and Federation starter zone will be jam-packed with "how do I play a Klingon?" from beta through to the (distant) day they pull the plug.
Posted: Oct 11th 2009 6:57AM LaughingTarget said
Not necessarily. If it's just a matter of getting through the game's starting tutorial stuff that every MMO has so Cryptic doesn't have to design a separate tutorial experience for the Klingons (really, wouldn't make much sense anyway for a Klingon tutorial), the only real impact would be in the first couple of hours after launch. We still don't know where that cut-off is.
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Posted: Oct 11th 2009 5:25AM Renko said
This just seems a very strange way of doing things to me.
Posted: Oct 11th 2009 6:20AM (Unverified) said
Sounds like I'll be making on char on each side!
Posted: Oct 11th 2009 5:10PM Ingrod said
For me "unlock" the access to other races ingame, instead of have initial races with separate starting areas, is a good system for facilitate add new factions (Romulans, etc.) after launch without the need to working in a whole starting area for every new race or force veteran players to do the tutorial and starting areas if they want play with a diferent faction.
Less work in boring content and more work in create a diferent advaced gameplay for every faction.
In example more story driven and exploration content for federation, more combat and PvP for Klingons, more comercial and crafting themes for Ferengi, etc.
Less work in boring content and more work in create a diferent advaced gameplay for every faction.
In example more story driven and exploration content for federation, more combat and PvP for Klingons, more comercial and crafting themes for Ferengi, etc.







