| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (20)

Posted: Oct 9th 2009 8:15AM (Unverified) said

  • 2.5 hearts
  • Report
Fallen Earth for sure, great game.

Posted: Oct 9th 2009 8:45AM phobic99 said

  • 2 hearts
  • Report
Agreed. It's a nice breath of fresh MMO air instead of being more of the same.

Reply

Posted: Oct 9th 2009 12:11PM SpikeCS said

  • 2 hearts
  • Report
I gotta agree about Fallen Earth, haven't had this much fun in an MMO since Pre-CU SWG.
Reply

Posted: Oct 9th 2009 8:27AM Vager said

  • 2.5 hearts
  • Report
Wurm Online. All around awesome and unique game.

Posted: Oct 9th 2009 8:52AM AllenJB said

  • 2.5 hearts
  • Report
Still Neocron 1. The op fights and community were second to none.

Fallen Earth is interesting but just has too many issues for me. Beyond the bugs and server issues, which you get with any new MMO, there's some fundamental issues with the economy and tradeskilling as well as the fact that you can't really get into the faction/clan based PvP right off the bat like you could in Neocron (1).

Posted: Oct 9th 2009 9:39AM (Unverified) said

  • 2.5 hearts
  • Report
EVE Online is the indie that keeps thriving and growing deeper and more polished!

Posted: Oct 9th 2009 9:42AM markt50 said

  • 2 hearts
  • Report
Fallen Earth, it has restored my faith in the genre, it's post apocalyptic setting combined with it's 'old school' feel have been a definate winner for me. Non of this multiple zones with 16/32 players limit nonsense, if 500 people want to wander into a town then you see the 500 people and the lag that goes with it. It might not be perfect, but I'd take the gameplay of Fallen Earth over the graphics of Aion any day of the week. It doesn't hold your hand through everything and it gives you that great felling of being slightly helpless and lost when you first start, very similar to when I first played Eve.

Favourite moment in the game was the end of Beta testing, the devs and mods got their own back on all the players. The world was turned into open PvP, the mods and devs toons were 50 foot tall, and they went on a rampage spree killing everything insight. Not only did they take me out, but they took great pleasure in killing my poor horsey as well :( it was a marvelous night and shows that not only is the game great, but the people behind the game are fantastic, they get more involved with their playerbase than most other games.

Posted: Oct 9th 2009 11:29AM Myria said

  • Half a heart
  • Report
You are aware that such end-of-beta events have been commonplace in the industry for a long time now, right?
Reply

Posted: Oct 9th 2009 10:21AM TKWD said

  • 2 hearts
  • Report
Darkfall is definitely my winner out of these. I love the every-man-for-himself mentality and play style of the game.

Posted: Oct 9th 2009 10:52AM (Unverified) said

  • 2 hearts
  • Report
Wurm online. Only game out here at the moment with free terraforming.

Posted: Oct 9th 2009 11:10AM (Unverified) said

  • 2 hearts
  • Report
Istaria -best crafting game ever

Posted: Oct 9th 2009 11:28AM Myria said

  • 1 heart
  • Report
I've never understood why slapping the word "indie" on something -- especially given how subjective the term has become -- is supposed to grant it special consideration.

And, seriously "There's never enough credit given to the indie MMO developers"? You're kidding, right? On endless sites like this one "indie" games get column inches far, far in excess of their playerbase, likely longevity, impact, or contribution to the overall industry. No doubt that's strictly because there would otherwise not be enough column inches to keep things churning and get eyes on adverts, but, honestly, most of these "indie" MMOs get coverage far, far in excess of what they deserve.

Posted: Oct 9th 2009 11:41AM Belmondo said

  • 2 hearts
  • Report
Nodiatis is a java F2P game written by, I believe, one person. If you can get past the 2-D graphics and the moronic public chat, you can see a lot of creative touches. The skill training system is a nice combination of passive off-line training and a style of active training that I haven't seen before: you sacrifice drops on altars, which altars you choose determines which skills you train.

Posted: Oct 9th 2009 12:20PM (Unverified) said

  • 2 hearts
  • Report
Earth Eternal is looking interesting. I think we'll see it next week.

Posted: Oct 9th 2009 2:57PM (Unverified) said

  • 2 hearts
  • Report
Anarchy Online with Shadowlands expansion when it first came out.

Loved it

Posted: Oct 9th 2009 3:01PM bartillo said

  • 2 hearts
  • Report
Wurm Online
and SWG pre cu/nge

Posted: Oct 9th 2009 3:11PM (Unverified) said

  • 2 hearts
  • Report
What counts as Indie? CCP? Funcom?

Posted: Oct 9th 2009 3:49PM (Unverified) said

  • 2 hearts
  • Report
Shards of Dalaya for me. Although Istaria does sound intriguing.

Posted: Oct 20th 2009 3:03PM (Unverified) said

  • 2 hearts
  • Report
Kingdom of Loathing, yo.

Posted: Oct 9th 2009 5:49PM (Unverified) said

  • 2 hearts
  • Report
A Tale In The Desert. It's not what I'm looking for in a game, but in a world where 99% of indie games are horribly poor clones of major-label titles, ATITD have never done anything other than doing their own thing.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW