The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 156 comments
- The Daily Grind: What dead game would you play in a second if it revived? 127 comments
- The Daily Grind: What's the highest sub fee you'd pay? 86 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 78 comments
- Earthrise shutting down today 69 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Oct 9th 2009 3:00PM (Unverified) said
Disabling communication in a Multi-Player just completely defeats the purpose of the game. Many MMO's are setup so that later content requires group effort and coordinated team tactics. The whole purpose of an MMO is that it is "Massively Multiplayer" and dependent on your interaction with other players in the game.
If you don't want to play a game with other people, then don't. On a personal note if I see a player in a game who is doing something (this happens a lot in WoW) and for some reason does not respond to at least a "hello," I assume they are either a gold spammer who is mindlessly grinding, an automated bot or a self-centered jerk and treat them as such.