Ever since I first heard about Love
at GDC, I've been hoping to get a chance to check it out. The graphical style floats somewhere between impressionist
, with only the suggestions of people and things. Gone are the "customize your character heavily" moments of an MMO. You simply log in and your character is immediately created - an amorphous entity ready to take part in all that Love
has to offer. If you like to explore, Love
has that. If you want to help build a mighty settlement, you can do that too. Alternately, if you want to run around blowing NPCs (and their settlements) off the map, that's also an option.
While it is a paid alpha
- something some may balk at, and others find quite reasonable considering Steenberg
is developing Love
solo - the game offers an interesting twist on MMOs as we know them. It's a little bit adventure game, a little bit cooperative civilization building, and a little bit FPS. How you get through the game - through fending for yourself or working with others - is entirely up to you. At 3 EUR per 30 days of paid time (approximately $4.50 US) it's worth checking out if you're curious. If, however, you're just interested in looking in on Love
from afar, we have two videos full of our very own beautiful alpha Love
exploration footage behind the break.