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Reader Comments (25)

Posted: Oct 6th 2009 8:10AM (Unverified) said

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One thing about MMOs: to design them to have adequate content for any given gamer, it has to have a superabundance of content for any given gamer. Nobody wants to do the exact same quests over and over, nobody wants to get stuck on 'hell levels' and have to grind for sixteen hours to the point where they can start having fun again. But having a superabundance of content means that for the addicted gamer, there's always something to do. Or at least a lot to do.

The article is interesting, but it only seems to exhaustively break down the question 'is there such a thing as gaming addiction?' The answer is well-known to be yes; the real question to me is, "what is the moral culpability of game designers and purveyors?" With MMOs, at least, the problem is that any measures that involve addressing possible game addicts are disincentives to play. And that's just not fun.

Posted: Oct 6th 2009 10:08AM mszv said

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Great article - interesting and well researched. The authors discusses the topic in a thoughtful way. I think I'm going to buy the book.

And yes, we are talking, for want of a better word about "behavioral addiction", not chemical addiction.

The topic is complicated because people are complicated. So, when you do research, do studies, interpret the results, it's, for want of a better word, a "complicated" endeavor. The doesn't mean we should not do it, the research and studies that is. We should do more of it and be careful interpreting the results. I'm a big fan of the social sciences.

I particularly enjoyed the discussion about "common sense". I agree with the writer - "common sense" is to vague a term. What seems to be "common sense" for one person can be signs of addictive behavior.

Posted: Oct 6th 2009 1:49PM Marked said

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This whole "it's an addiction" "it can't be an addiction" thing makes me want to strangle people. Best advice, ignore all the freakin retards arguing on both sides and follow one simple piece of advice.

If it's negatively affecting your family, your school or work, or your health, then it is probably time to take a hard look at. If it is not, tell everyone where to go shove it.

Posted: Oct 7th 2009 2:42AM Yoh said

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First, I already answered the questions I raised as no, and they were rhetorical.

Two, I don't see how this 'pwn's my own argument', as my argument is that the very act of being addicted to something, is in itself not harmful.

You (HackJack) even, go off a describe an entirely different psychological condition, as if it were equated to addiction. You a dead wrong.

Obsessive compulsive disorder is not addiction, even thou it does correlate with it at times. Learn the difference.


I cover this in more detail on one of my late post in this blog discussion, and on my own blog.

Please learn what addiction actually is.

~Yoh

Posted: Oct 7th 2009 2:56AM UnSub said

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Yoh - "You can be addicted and live a normal life."

The myriad of functional alcoholics, cocaine addicts, gamblers etc can tell you that his is true, up to the point where it might not be and you can end up paying a heavy cost. The functional alcoholic has a car accident, the gambler gets caught stealing from work, etc. Ultimately the addiction controls the individual and can lead them into some very risky / unhealthy behaviour.

Also, if you are addicted, it is a very weak form of addiction - on your own blog you indicate that you "only play maybe 1 hr a day, if that". That's not anywhere near any kind of 'danger' level where gaming would have a negative impact on your life.

Addictive behaviour is considered negative because it leads to situations where the addict become a slave to their particular stimulus. In some cases this is purely psychological, but it is no less harmful to the individual who is trapped in a pattern of behaviour that is undesirable (and they may see it as undesirable, but are unable to stop).

From a technical viewpoint, addiction isn't inherently negative, but the reality is that addiction can lead to some very destructive personal behaviours.

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