| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (7)

Posted: Oct 3rd 2009 6:44PM (Unverified) said

  • 2 hearts
  • Report
Is this part of the same report on data collected from SOE? I remember a few months ago them handing over terabytes of info for college research, and was just wondering if this is the same study.

Posted: Oct 3rd 2009 9:16PM LaughingTarget said

  • 2 hearts
  • Report
"...it brings to mind one of the major ways in which an MMO economy doesn't have the ability to mirror a real-world economy: the fact that the stream of money going in to players is essentially unlimited..."

Um, sadly, this DOES mirror the real world economy. Ever hear of the Fractional Reserve Banking system, the central bank, or the national government? We already have organizations, in the real world, that treat money as a source of infinite resources and manage to print and borrow well beyond what can actually be purchased with it. This is why we have inflation, money gets pumped into the system for no good reason. (all inflation is bad, it means you got taxed for simply holding cash)

So, this is a very valuable tool since it demonstrates the ill effects of inflation on a rapid timescale. MMO inflation is horrific and it puts places like Zimbabwe to shame.

Posted: Oct 3rd 2009 10:27PM Graill440 said

  • 1 heart
  • Report
Apparently alot of folks need some good classes on economics and not snippet reading skills.

Any studies using MMO's as the cornerstone for any data collection is a waste of time and another way for our dollars to be wasted by schools wanting to justify jobs for wasted teaching time.

"A group of researchers over at Indiana University were attracted for just that reason, and began studying the ways that virtual economies mirror real-world economies"

Sorry, but that statement is an uneducated crock. waste someone elses money indiana. Virtual economies in no way shape or form come close to remotely mirroring anything except someones imagination.
Reply

Posted: Oct 4th 2009 12:50PM LaughingTarget said

  • 2 hearts
  • Report
Depends on what you call "real world" economies. If it's the textbook version, then of course, it has no use. If it's how the Federal Reserve and it's counterparts treat it, then MMO worlds are highly relevant.
Reply

Posted: Oct 4th 2009 12:59AM (Unverified) said

  • 2 hearts
  • Report
I think what Graill is saying is that he and his grad students published their paper on the subject long before this Indiana University study commenced, and that their findings were that correlations between real-world and virtual-world economies were negligible, at best.

Posted: Oct 4th 2009 5:33AM Dirame said

  • 2 hearts
  • Report
Don't know what you're on about but you can go try blowing up a station and see how much consequence you get or try blowing up a POS in hisec without being at war with them and see how much consequence you get.

Posted: Oct 5th 2009 1:56AM wjowski said

  • 2 hearts
  • Report
Correction. You can go around destroying people's property while suffering few consequences only so long as you have a powerful corporation backing you up.

...Which is a pretty dead-on mirror of the real world.

Featured Stories

Make My MMO: November 16 - 22, 2014

Posted on Nov 22nd 2014 8:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW