| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (10)

Posted: Oct 1st 2009 11:20AM Gemi said

  • 2 hearts
  • Report
As it happens, I recently made a blog entry related to this. The entry is about software designs that I hate, and half of the entry discusses the updating process of MMO's. I rant about stuff that makes no sense and propose solutions (all of which exist in some MMO's). The entry can be found here: http://gemigemi.livejournal.com/6886.html

The entry does not follow the submission rules listed above so I am not posting this here as a real submission, but anyone reading this is allowed to take the idea and make a blog entry of their own based on my text. (remember proper references if you do ;) )

Posted: Oct 1st 2009 5:24PM Wild Colors said

  • 2 hearts
  • Report
Check out the hastily drafted post on planned senescence in MMOs at http://imadeablogforthis.blogspot.com/2009/10/redefining-mmos-planned-senescence.html. Essentially, I propose a choose-your-own-adventure model.

Posted: Oct 1st 2009 9:33PM (Unverified) said

  • 2 hearts
  • Report
I've commented on related matters before quite a bit, but this post provided an excuse to do it again. You can find the resulting rant at

http://mikelevins.livejournal.com/4185.html

If you'd rather see it in a more typographically appealing form, you can instead look at

http://mikelevins.livejournal.com/

and find the October 1st entry.

Posted: Oct 2nd 2009 1:11AM Dblade said

  • 2 hearts
  • Report
This is more about "Where MMOs should be going," but my post at http://mmomisanthrope.wordpress.com/2009/10/02/redefining-mmos-time-to-move-beyond/ is about 4 radical ways to redefine MMOs. It's more about mindset, but I think MMOs are very technically polished, and the danger is more about mindset and soul.

If anyone wants to comment please feel free, and please excuse the overall roughness of the blog.

Posted: Oct 2nd 2009 7:22AM (Unverified) said

  • 2 hearts
  • Report
Here's mine, and this one is about more flexible character classes and the loss of niche protection.

http://spinksville.wordpress.com/2009/10/02/redefining-mmos-flexible-character-classes-and-the-end-of-niche-protection/

Posted: Oct 2nd 2009 5:16PM (Unverified) said

  • 2 hearts
  • Report
I wrote mine before I knew about this competition, and so far there are some pretty outstanding contributions to the subject, so I'm not hedging any bets of success on my part. But I will throw my hat in and see if it nets my blog some exposure.

My article hopes to encourage people to be more accepting of one another while playing MMOs, on the grounds that games are designed with a certain audience in mind, all of which fall under the umbrella of interactive entertainment. If we switched to a freely distributed MMO model with a micro-transaction platform instead of a box fee and monthly subscription cost, I believe it would eliminate the need to 'love or hate' a game and defend your investment.

If this is something that interests you, read on at: http://analyticview.blogspot.com/2009/10/redefining-mmos-co-operation-and-gns.html

Posted: Oct 4th 2009 3:06PM (Unverified) said

  • 2 hearts
  • Report
I had a hard time *defining* what makes an MMO, let alone re-defining it.
http://canazza.wordpress.com/2009/10/04/defining-an-mmo/

Posted: Oct 5th 2009 8:54AM (Unverified) said

  • 2 hearts
  • Report
I decided to take a moment and look at the shift from group play to solo play in our MMOs and how in the long run that might not have been the best thing for business.

My article "Putting the multiplayer back in MMORPG" can be found here: http://www.epicslant.com/2009/10/redefining-mmos-removing-multiplayer-from-mmorpg/

Posted: Oct 6th 2009 4:02AM Brendan Drain said

  • 2 hearts
  • Report
These are some great articles, I think we're going to have a hard time picking one as our favourite!

Last call for submissions! Today is Tuesday 6th and the submissions close at 1PM by Massively's time.

Posted: Oct 8th 2009 4:33AM (Unverified) said

  • 2 hearts
  • Report
Damn I missed the deadline, as only today I was alerted to this topic. I have been writing a PDF for Eve Online, and it isn't finished but close. It is *LONG*. I will add a link to my submission (even though it'll be too late) in 1-2 weeks, as a PDF. Remeber, it is strictly about Eve Online but many points in it impact in full on MMORPGS in general.

Yah I know, most Eve players are cultistly opposed to anything that changes *their* game.

Featured Stories

WoW Archivist: A Glyphmas story

Posted on Dec 21st 2014 12:00PM

One Shots: Top 10 best player screenshots of 2014

Posted on Dec 21st 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW