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Reader Comments (46)

Posted: Sep 29th 2009 8:06PM Graill440 said

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MAC? .......is that the guy down the street that flips burgers?

Posted: Sep 29th 2009 8:14PM engrey said

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Nope, he is the guy that over charges for a machine with less power, and no matter how much you pay common sense will be the best virus, spyware, etc you can get.

Also MAC seems to think he is cool, and everyone likes his tunes, however people would love to see his phone sold on other carriers. I have heard MAC likes to sit in coffee shops and college campus.

Look on the bright side, at least most companies are smart enough to make games for WINsteon first and MAC later, if they even get around to him.
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Posted: Sep 29th 2009 9:12PM Lethality said

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"Krystalle" - is that the best you got? That "there aren't nearly as many games" available for the Mac as for the PC?

I realize you're a... uh... professional, so I shouldn't have to do your work for you... but 70% of the 20 top selling games in 2008 are also available on the Mac. This is a fact, go research it at the NPD.

Secondly, this is an MMO site, right? The Mac is CERTAINLY represented widely in this category.

So I ask - why do you feel the need to make incorrect and inflammatory statements in your "journalism"?

Macs are a decidedly better computing experience, and some people appreciate the attention to detail of the OS and the hardware. Then some people, like yourself, simply don't get it, and want "cheap".

You probably also drive a Chevy and drink wine from a box.

Posted: Sep 29th 2009 9:32PM Rollins said

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There aren't as many, especially if you don't count half-assed Cider-based ports (like I'm sure WAR is). Sure, the most popular games get ported, but little else. And even if the port is coded well, performance is generally far worse than their PC counterparts because the video card manufacturers don't give a damn about Mac drivers.

Anyone who can run Cider "ports" should be using Boot Camp for games. They'll get better performance on the same hardware and have a wider variety of games to choose from.
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Posted: Sep 29th 2009 9:35PM Lethality said

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What's the point of having the thousands of other shitty games when the best ones are actually ported? All you need are the best ones.

Same thing with productivity software - we don't need 77 shitty word processors, we have the market leader - Microsoft Word.

The days where Macs were supposedly lacking in quality software are LONG gone.

Also, hope everyone is enjoying their iPod or iPhone.
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Posted: Sep 29th 2009 9:37PM Krystalle Voecks said

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Nice ad-hominem attack there, @Lethality.

The truth is that there are not nearly as many titles across the totality of gaming - not just MMOs - that are native to the Mac as there are for PC. Bioshock is just now coming to the Mac? WAR just now? EverQuest Mac was last patched in 2005? Where are the Mac native clients for Aion? Guild Wars? FFXI? Champions Online? Age of Conan? I could keep going, but you get the idea. This isn't something random I pulled out of my arse, and your attacking me doesn't change the fact that Mac's OS isn't the primary OS companies develop games for - like it or not.

The only exception to the above is the iPhone, which dominates the hell out of mobile gaming, but that's minutiae and off the point.

Really, I don't understand your need to bash on me for something I have zero control over, but if you feel you must, go right on ahead. /shrug
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Posted: Sep 29th 2009 9:37PM Snow Leopard said

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Geez, sensitive. As a mac user, I thought he put it rather politely. And although a lot of top-selling games do eventually come to the Mac, there are still a lot of titles that don't. I'm not saying it makes it a worse off system. I love how my macbook pro functions and its prob the most carefree and easy to use computer I've ever had. But the software compatibility is something one has to take into consideration.

And don't go knocking boxed wine, my friend. It's affordable, delicious, and stacks well.

/gulp
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Posted: Sep 29th 2009 9:40PM Snow Leopard said

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Sorry meant to say Krystalle put it rather politely.
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Posted: Sep 29th 2009 9:41PM Lethality said

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Did you just ignore what I said? 70% of the top selling games of last year are available on the Mac. There is no disputing this, but you refuse to take it into account...

As I just said - who the hell cares about the thousands of shitty games when MOST of the AAA tites and especially MMOs, are on the Mac.

The reason WAR was ported to the Mac? They couldn't ignore the numbers anymore. At a conservative estimate, WoW has 600,000 Mac subscribers worldwide... even if WAR got HALF of those Mac users to play their game, they would outnumber the PC subscribers.

Interesting, huh?

You write like your head is stuck in a pit of sand from 1998. It's a different Mac landscape completely and I suggest you know more about it before you spew random misinformation and personal opinion in your next piece.
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Posted: Sep 29th 2009 9:43PM Ivasen said

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I would assume she writes this to inform the little loonies running around with Macs for gaming. (I must laugh after even thinking about that)

First you go on to correct her on the faults of Apple, Insert how much better Apple is at everything in life and then proceed to call her a lower class being than yourself.
That's the pompous attitude you can expect from one who runs around with a Mac for gaming.

70% of the top 20 selling games are available for the Mac? That's only 14 out of 20 on the top selling games. That's pretty low when you compare it to the whole market.
Her statement still stands true.

No, they aren't widely represented in the Mac industry; go to mmorpg.com, go to their gamelist and click on the mac catagory.
You were wrong again.

You made a subjective statement sound like a fact, usual for a pompous Apple carrier.
Attention to detail of the OS? I'll give you that one, They are pretty decent there.
The hardware? You mean the hardware that is designed to slow down and ultimately have you take it in either for a tune-up if it was recently purchased in two years or be forced to buy a new one?

Maybe you buy gateways or Dell and try to game, in which case then I blame you for not doing the "Research" in all the companies that offer hardware for Window OS's.

You probably also drive a Prius and buy bottled water.

So I ask - why do you feel the need to make incorrect and inflammatory statements in your "post"?
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Posted: Sep 29th 2009 11:02PM (Unverified) said

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Really, MOST MMos are out for the Mac? Maybe if most MMOs are WoW and SL.

MMOs I have to run in Crossover because there is no native client (and I'll stretch to say anything ported with Cider is "native," meaning "native" doesn't require anything else, like an emulator, loaded.

* DOO
* LOTRO
* Guild Wars
* EverQuest -- if I want to play on the main servers
* EverQuest 2
* SWG

So, that leaves what, CoH, EVE, WoW, SL, and WAR as the ones with a native client for the big-MMOs?

In the non-MMO sphere, only EA and Blizzard seem to have any interest in "native" development for the Mac.

Look, I drink the Kool-Aid hard and write for an Apple site, but to claim Mac gaming is anywhere NEAR the PC requires a load of booze and drugs even Hunter S. wouldn't go near.
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Posted: Sep 29th 2009 11:13PM Lethality said

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Not saying the Mac is the first choice for gaming. But the way this "journalist" authored the article, it's completely misleading.

The FACT is that most quality software and games are more available now than they ever used to be, but ignorant articles like this one just keep slogging the same old uneducated crap. Ignorant, misinformed, embarrassing writing.

Also, funny how some studios can release native Mac clients simultaneously... and some studios just don't have the chops I guess.


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Posted: Sep 30th 2009 1:49AM Seraphina Brennan said

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I knew we'd get an Apple troll. Someone who'd take offense to the concept that Apples may not have the wide swath of games that PCs have. Sir, we're not talking about "the best" games, we're talking about games in general. And, trust us when we say it, Mac gets shafted when it comes to games.

As a Mac user myself, I don't run games on my Mac. Why should I when I can just boot it into Windows Vista and run a more diverse collection over there? Most of the games I like to play aren't top 20 sellers, because most games just aren't top 20 sellers.

Also, another good example of why games on Mac don't work out too well --
http://store.apple.com/us/product/TR102LL/A?fnode=MjQzNDcwNg&mco=MTA4MzI2OTc

Now put that versus... say... Call of Duty 4 at GameStop. Go ahead, look it up, because the comment box didn't let me put in a third link and I wanted to save linkage for Civilization 4.

Here's the short story: Mac pricing -- 55 bucks. PC pricing -- 40 bucks on Call of Duty: Modern Warfare

Let's try another game... say... Civilization 4.

http://store.apple.com/us/product/TV787LL/A?fnode=MjQzNDcwNg&mco=MTA4NjA1NjA

Versus

http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=74585

So here's the funny story. I could buy Civ 4 for my Mac for 50 bucks and get one expansion for it. Or, I could get the PC version from GameStop and get it for 40 bucks and get three expansions with it. Less money, more expansions for the PC!

In conclusion, while I admire your brand loyalty, we're reporting correctly. You have your own opinions on Mac as a gaming platform -- that's fine. But there are many, many facts that support that Mac just doesn't hold up to the PC gaming scene.
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Posted: Sep 29th 2009 9:13PM hami83 said

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It's nice to see Mac support since the game library for MMOs is ridiculously small.

Though it would've been nice to have 10.4 support, since I don't have Leopard.

Posted: Sep 29th 2009 10:00PM (Unverified) said

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@Lethality: Because we all know that top-selling = the best! Just look at the music industry... Or the film industry... Or the game industry.

Posted: Sep 29th 2009 10:08PM Lethality said

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... or Windows....
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Posted: Sep 29th 2009 10:09PM Ivasen said

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... or Apple...
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Posted: Sep 29th 2009 10:02PM Kyoji said

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Mac support will continue to be an issue with any game released using DirectX instead of OpenGL. If Microsoft developed a version of DirectX for OSX, or facilitated its development in solutions like WINE (CrossOver, etc) then this would'nt be as big of an issue. There IS still the issue of the completely underwhelming support for a range of video cards by Apple. This is alleviated somewhat by the OSx86 community and some of its custom drivers, but from first hand experience I doubt given the opportunity they would hold up well in intense native game environments.

Posted: Sep 29th 2009 10:13PM Ivasen said

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Theres one reason Apple does not offer that, and it's not enough profit.

Apple likes a lot of percentage cut deals, and a lot of the hardware companies like EVGA, Sparkle and XFX do not want to give.

Apple has had it's problems with the gaming industry in the past as well.
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Posted: Sep 29th 2009 10:17PM Kyoji said

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I'm sure if Apple really wanted the gamers they could make a stab at it and try and fix some of the problems. But I think they realize that, at this point in the game given that Microsoft will most likely never port DirectX and OpenGL will never be used by major games over DirectX, its a better use of money and resources to concentrate on what they can offer over the competition.
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