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Reader Comments (26)

Posted: Sep 28th 2009 7:13PM (Unverified) said

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The ability to build a base for your guild (or whatever it's called). In fact I'd like housing for my characters too and some drops and crafting options for that. I need somewhere to store my guns and I want to be able to make a gun rack.

I'd love vehicles too. Motorbikes and cars, jeeps, etc. I'm sure some people would love rollerskates, skateboards ( or hoverboards) and maybe even bicycles. Surely a pogo stick or spacehopper option on superjump would be possible!

Guilds should be able to design a nemesis organisation. Optionally, that nemesis organisation should be able to spawn in parts of the city and other map areas (Open missions?) so that other players can take part too. In fact the nemesis organisation could get bigger and tougher as the guild that opposes it gets stronger.

Crossbows. Where are they?

Stealth. I love stealth and would love some missions (group ones as well as solo) where stealth can be used effectively, say, let a stealthy character disable a security system during a base infiltration or take out (or lay traps) for NPCs that would otherwise run for reinforcements.

Posted: Sep 28th 2009 7:35PM (Unverified) said

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Well Cryptic have completely ruined the game for Australian players at the moment. It's patched every night during Australian peak times. While this always drums up the "They aren't going to patch forever, be patient" comments, this initial period makes or breaks games for a lot of Aussie players. Once or twice a week during your normal gaming hours most of us can handle. Every night and we go looking for other games.

Posted: Sep 29th 2009 12:10AM Omega2k3 said

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Just like WoW when it first started, and plenty of other ones... It's pretty much to be expected from an MMO, and if it doesn't have it, then that's icing on the cake.
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Posted: Sep 29th 2009 12:29AM (Unverified) said

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WoW never had the competition CO has right now. I also don't agree that it's to be expected from a MMO developer these days. There are companies out there that cater for the Oceanic timezone by either staggering patch times or making a server to accommodate gamers from this region.
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Posted: Sep 29th 2009 8:11AM Verem01Avyn said

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@Brandon. With respect, there is a gap. I currently have a lvl 28 character, I started in the Desert and then went to Canada and did all the low level missions. I did all my Crime Computer missions, and I am 28, in Canada doing lvl 29-30 missions. I know, without a doubt, I am going to hit a wall, repeatable quests or not, when I get to 31....there the missions go from 31-32 to 34-36, and to get the 34 missions you must be 32. I even know someone now, that is lvl 39, and soloing bosses to get the xp required to level to 40 as he has completed all the missions.

The experience was fine (or so I heard from other Beta players) but people were hitting lvl 40 during the Headstart. I wonder if Cryptic ever stopped to think how these people hit 40 in 3 days...Could they maybe be playing every moment of every hour, of every day that the servers were up? I sure as heck didnt hit 40, my highest character during the Headstart was 18-20. If they wanted to reduce the experience, they should have added atleast double if not triple the current amount of missions, and filled the problem areas.

Posted: Sep 29th 2009 5:29PM (Unverified) said

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yes they exist but they don't work effectively.

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