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Reader Comments (10)

Posted: Sep 26th 2009 7:03PM wjowski said

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Never has a game with so much potential been so thoroughly shat upon.

Posted: Sep 26th 2009 10:55PM (Unverified) said

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Well I never would have tried it until it went FTP.

For players like me who play infrequently with mates, being able to play for free and buy adventure packs is awesome.
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Posted: Sep 26th 2009 11:57PM wjowski said

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Free to play is fine. Selling items in the store that break the difficulty curb is not.
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Posted: Sep 27th 2009 9:40AM (Unverified) said

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They're all going to go like that mate, just sit back and enjoy watching them go down the toilet :) No one is handing out free money any more to let people develop more products than the market can sustain.

Funny though isn't it that Aion, with it's 'tired old subscription model' is doing so well both here and in China (No asian item shop, although it is pay per hour)

Anyone would think it was down to releasing products that work and people want to play, like Aion does (server cues aside) .... No, can't be that...no no no...
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Posted: Sep 27th 2009 2:43PM wjowski said

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People simply aren't willing to admit that most MMOs don't make it because they're simply bad games.
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Posted: Sep 26th 2009 9:53PM Gaugamela said

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Beeen playing this game now that it went ftp and i gotta say that it is quite awesome. Very different from the other fantasy MMOs and especially from WoW. The combat is really fun and interactive and the way the world is organised is really well thought out.
Also, the dungeons are some of the best i've seen and i am only level 2 yet. The conjugation of puzzles, hidden doors and traps make the PvE dungeons really different and a nice variation from the ordinary mob slaying of the other games. :)
And the graphics are amazing in Dx10.

Posted: Sep 27th 2009 6:32AM (Unverified) said

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I had played ddo back in 2006 and I was disappointed by the bugs and the lack of content.
Now all this seems to have changed. The combat is amazing and it is based on the classic d&d experience, where your positioning and movement actually decide the outcome (in contrast to most mmorpgs out there where you just stand still and hit combinations of abilities).
Sure, the D&D ruleset may seem daunting at first but you don't need to know much to have fun, and you can always read the tons of guides out there.
Here's a great guide for people coming from WoW: http://forums.ddo.com/showthread.php?t=197117

I think massively should write more posts about this game. It's really the best free game out there. And for a small price much you can buy premium adventure packs with great stories. Or you can grind enough to get the adventure packs for free (although this takes some time).

Posted: Sep 27th 2009 11:40AM TheJackman said

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For me this game is out right boring there gray out grapics and boring instants do not help it much!

Posted: Sep 27th 2009 11:48PM Vitamin Dei said

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I played DDO very casually for about five or six months in 2007 and was impressed with how well it translated the D&D experience into the medium. My decision to leave the game had more to do with the approach that the group of friends we were playing with had toward the game. They'd been playing since launch and were very familiar with the available content, so every play session was a high octane speed run, which ended up sucking enough of the fun out of it that I stopped looking forward to our sessions and eventually just unsubbed.

DDO seems to have come a long way, though, and I have to admit that the free to play model makes it a much more appealing game to be played in a similar style as the tabletop game. Play once or twice a week with a dedicated group, maybe pick up a new module pack when the group agrees to it. Hey, maybe even try messing with some permadeath rules to further emulate the tabletop experience.

D&D is great. Some of my best gaming memories are of my various D&D groups over the years, but a regular weekly tabletop game doesn't necessarily fit into my life anymore. Without the monthly fee hanging overhead and putting the pressure on to get your money's worth, it's a lot easier to use DDO as its namesake.

Now, some of the cash shop items I take issue with... but modules, classes, races, character slots, etc? That's all just fine with me.

Posted: Sep 28th 2009 9:34AM pcgneurotic said

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DDO does indeed rock. If it wasn't for the one month free AoC time I got with the game, I'd be on it right now.

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