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Reader Comments (46)

Posted: Sep 25th 2009 12:05PM Arkanaloth said

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Doesn't Aion have an AH system? why even code in private stores when you have an AH system? Additionally, limiting the private store to a 30 min timer effectively makes it pointless. >_>

Posted: Sep 25th 2009 12:14PM Orekri said

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I have to agree on this matter with the OP. While I do feel that private stores have a very limited use (such as rural areas where AH does not reach) giving them such an incredibly short timer makes them completely pointless. Although it wont be as drastic as the 30 min timers, I feel something around a 2 hour timer would work a little better. It would prevent people from going AFK to work or school or w/e, but still give the seller a decent amount of time for people to peruse the wares.

Either way hopefully this will cut down on all the annoying open stores in Pand and w/e they call the Elyos city. Nothing destroys the ambiance of the otherwise pretty cool cities like people sitting on crates and text as far as the eye can see.

Still nice to see them trying to do something though. Effort at least shows acknowledgment of the problem and an attempt to fix (effective or otherwise).
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Posted: Sep 25th 2009 12:12PM Tom in VA said

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^^ This.

The private store concept just seems redundant and counterproductive.

It also feels to me a bit ... tacky ... in its implementation ("I am this world's last best hope for salvation and, by the way, psssst. Wanna buy a Rolex watch, real cheap?").

Aion should just jettison the whole system, imo.
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Posted: Sep 25th 2009 12:19PM brookep said

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Aion does have an AH system but you can only access it from cities and towns. Private stores can be opened anywhere. I do agree there is quite a bit of overlap but one helpful application I've seen is someone selling gatherables needed for a quest directly beside the quest-giver.

As for the 30-minute limit, though it isn't mentioned, we're sure this will only be a temporary measure. Once the first free month of Aion is up and populations settle the queues will probably become eaasier to control and the limit will be increased or removed entirely.
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Posted: Sep 25th 2009 12:35PM (Unverified) said

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The concept of the private store is an Asian MMO design concept. A lot of the MMO in Asia have this feature. It isn't a surprise to see such a system in Aion. But I do think its not a design that is suitable for the western MMO players.

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Posted: Sep 25th 2009 12:42PM (Unverified) said

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1-2hrs would be a better alternative, but given the situation when people blatantly abuse a feature, consequences for all usually result. Its unfortunate that its a result of it, but thats usually how it goes. When things get back ontrack hopefully people who use the system for the right reasons can without the timer. I personally wont miss the 100 or so personal stores right in the teleport area walkway of the major cities.

Its good to see ncsoft actually working on things so early in the release hopefully given some time more features will be implemented. Personally I'd love to see some proper implementation of reporting spammers and the like,
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Posted: Sep 25th 2009 2:56PM Celestian said

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Because the "AH" only has like 10 slots to sell.

Why they have not changed the personal stores to log you out and put a merchant in your place I have no idea. The personal stores are great but the fact it keeps you in game is a bit silly. It needs to be completely reworked so that it just puts a NPC in your place and logs you out.

Course in a few weeks once things settle down no one will care.
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Posted: Sep 28th 2009 9:18AM (Unverified) said

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Is this a real question?

The auction house takes a portion of your sale. Private stores do not.
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Posted: Sep 25th 2009 12:12PM (Unverified) said

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How did NCSoft not see this problem coming? Anyone who has ever played an Asian MMO with the stall system knows this happens. Silkroad used to be impossible to login to as we all afk'd with our stalls for hours, sometimes days at a time.

Posted: Sep 25th 2009 12:27PM TheJackman said

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NCSoft is part Asian! that's why they do not care ;D
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Posted: Sep 25th 2009 12:25PM TheJackman said

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This mmo was coded for a pay a hour feed! Asian MMO got Private stores for that reason. But look like NCSoft love this idea to let players make complete useless stores in case they need go away from 30 mins....

If almost everyone playing you game hate private stores and they not listen... well are you going to pay 15 bucks for this game again?!

Posted: Sep 25th 2009 12:31PM Daegalus said

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To those saying its redundant or don't know why its needed, must remember this is a game coded for the Asian market. There are very few difference code-wise from the Aion in Korea and the Aion in NA/EU. The reason for the stalls is you pay by the hour in Asia. You pay 5 hours, and you get 5 hours of ingame time (doesn't tick when you log out). So a Private Stall will tick away at your paid time. So its uses in the Asian market are a lot more controlled simply because of the subscription model.

The problem arises when they go from the pay per hour model to a monthly unlimited play model. Hence the server-side fix they implemented.

Also for those not sure why you need stalls when you have an AH. Well you can't access the AH everywhere and using a stall in a controlled manner can lead to some profit. There is a quest in Aion that asks you to go get a cooking ingredient from the main fortress thats a good 5-6 min run away with no flight path or other method of getting there except running/gliding. Going there and back for a sinlge 200 kinah item is a waste of time. What people did was tehy stocked up on 100-200 of these items, setup a stall in the town, and sold them for 150-200% of the price. At this level you already have 30-50k kinah, so paying the extra is nothing. In the end the seller makes a nice profit, and lazy/pressed for time people have a quicker way of doing the quest.

So while it might seem redundant if has its uses if used in a controlled manner, like selling teleport scrolls, or revival stones, etc.

Posted: Sep 25th 2009 12:38PM Renko said

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"Private stores are a great concept."

Says who outside of Asia?

Posted: Sep 25th 2009 12:47PM Thac0 said

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Says me. I think Auction houses hurt games by reducing community interaction. Finding someone you know who supplies goods by talking to them and setting up a time to use their store is a great way to build relationships and communities in a game. Private stores are a great concept.

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Posted: Sep 25th 2009 12:54PM Wisdomandlore said

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Private stores would be ok, but this kind of implementation is just problematic. Disregarding the server queues, it turns cities into displacement camps. FFXI had a similar system, and tons of people would set up shop up and down the road selling mithkabobs and assorted junk. Not only did it increase lag inside the city, it just looked tacky.

If there were a special area where people could set up shops and signs and such, I would be ok with it.
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Posted: Sep 25th 2009 4:05PM Halldorr said

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I'm down with private stores too and miss being able to sell stuff outside my house like I used to in UO. Used to know what guys sold certain things I was always after etc.
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Posted: Sep 25th 2009 12:52PM Daelen said

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Private stores are part of UO, EQ, EQ2, Aion...

Also its not 30m and poof you're logged out. It'll likely be like most AFK measures. 30m goes by with no input, get a pop up asking you to confirm you're really there, timer reset.

Posted: Sep 25th 2009 1:00PM Myria said

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"Private stores are part of UO, EQ, EQ2, Aion..."

Note the age differential between the former three and the latter.

There might be a reason for the gap...
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Posted: Sep 25th 2009 2:32PM Tanek said

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Correct me if I'm wrong on this, but the private store you refer to in EQ2 is set up through the message boards in the housing.

I did not play for very long, but if it is what I'm thinking of, it did not require you to remain logged in to sell like you have to do in Aion. (And did not dot the landscape with player-billboards ;) .)
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Posted: Sep 25th 2009 3:02PM Thac0 said

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Tanek: When EQ2 was first released you used to have to sit in your house to sell things. I was told they changed it after the first few months but a lot of us didn't play that long :P
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