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Reader Comments (71)

Posted: Sep 25th 2009 4:25PM Thac0 said

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I don't give much thought to reviews because I don't let anyone else think for me. I look at all the other articles and information and what real players and not snobby reviewers say. Then I make up my own mind.

Aion looks fantastic, so what if its like WoW all MMOs are like WoW all MMOs are similar WoW is like EQ etc. Its all a bunch of bullshit. If its fun play it!

Posted: Sep 25th 2009 5:12PM (Unverified) said

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All MMO's are like WoW?

Yeah, I'm playing Eve Online right now and really am struck by the similarities. Later I think I'll pop in the CitiesXL beta and be impressed by how much they copied World of Warcraft as well.
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Posted: Sep 25th 2009 5:18PM Thac0 said

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I'm glad you can name a whopping TWO games that are more dissimilar than the rest with righteous indignation!

EvE isn't that different in concept from wow to be honest. You still have an avatar, you still talk in chat channels you still form groups and "raids" you still harvest minerals and mats to craft and you still pvp and click actions on a hotbar ui that do random rolls. Its all similar!

I have no clue what the cities thin is as far as i knew its pretty much a single player game where you can have an avatar walk through other peoples cities. I didn't know it was a real MMO despite massively coverage
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Posted: Sep 25th 2009 6:51PM (Unverified) said

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"I'm glad you can name a whopping TWO games that are more dissimilar than the rest with righteous indignation!"

Didn't need to name more, because you lack subtlety and intellect, you made an absolutist comment that "ALL MMO's are like WoW." They're not. I only actually had to name one to debase your ignorant comment, really.

"EvE isn't that different in concept from wow to be honest."

L...o...l. Oh wait, you're serious, aren't you?

"You still have an avatar"

Like 99% of video games ever made. Hey, Eve Online is like Ghouls n' Goblins on the NES because gee, you play as an avatar and fight enemies.

"you still talk in chat channels"

Like the vast majority of PC and console games of all types. Gee, Eve Online is like Halo 3 because you talk in a chat channel to communicate!

"you still form groups"

You're so smart, you've just convinced me that Eve Online is like NBA2K10, where you can form a group online and go play other groups in player vs. player action.

"Its all similar!"

Sure, if you're a dunce that has only played WOW and thought it to be the be-all, end-all of MMO's.
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Posted: Sep 25th 2009 6:52PM (Unverified) said

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Sorry, but you've just made it tremendously obvious you've never played EVE for more than a month.

EVE has no long term quests or missions or structure. Just a huge open world you're dropped in on. It has no progression or rigid goals. It's very different to WoW, which goes from 1-80 followed by endgame raiding.
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Posted: Sep 25th 2009 4:32PM fairyfay said

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after playing a lot of different MMO's over the past 10 years or so, im excited to start playing Aion. it seems to have a good control system similar to wow. the flight should make it a bit interesting at times. and pvpve is usually quite fun. i do agree with "Make an MMO too similar and you're dismissed as derivative; Make it too different and you're not mainstream enough to be accepted." but once again with almost anything in this world, if you like it go enjoi it. if you dont just go find something else that does make ya feel good.

Posted: Sep 25th 2009 4:43PM (Unverified) said

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"A good control system similar to WoW?" How can you even call WoW's system functional? It's got one of the worst control schemes of any MMO out there, and unfortunately due to it's success, it spread.

I'm sorry, but mashing hotkeys will never, ever, be a good property in a game. It's contrary to any system of skill, or even competence and coherent thought.
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Posted: Sep 25th 2009 5:07PM DevilSei said

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Rot, I think you mixed "control" with "combat".
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Posted: Sep 25th 2009 4:48PM DarthCheese said

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It's a fair preview imo.

Yes, a preview. Decent magazines don't "review" pre-release beta versions.

Posted: Sep 25th 2009 5:01PM (Unverified) said

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I would agree with TommyB. It is more of a preview than a review, but the 7/10 doesn't sound far off.

@Thaco

See you are being sort of one sided. No one is telling you to do exactly what a critic says. However to dismiss them completely is wrong too. For those sitting on the fence of Aion, myself being one of them, critics and bloggers views will be the determining factor for me. I don't want to waste $50 to find out I don't like a game.

Everyone by now has a blogger or critic that they typically agree with. No one is asking you to believe a critic you always disagree with or have never heard of. Look to the bloggers you identify with and use THEIR opinion to sway your decision.

People need to stop being so black and white.

Posted: Sep 25th 2009 5:07PM Thac0 said

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Nobs thats what I said.. I look at everything and not one review. I like bloggers and commenters better i especially hate reviewers because they are pompous and think they are more qualified to review etc. etc. it annoys me to no end.

I especially dislike that they did a review of a "beta" release of the game that inst really a review and they discounted the endgame saying its hardly relevant. If you did that to WoW it would get an even worse review.

Eurogamer in specific is terrible.. thats the bottom line i guess
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Posted: Sep 25th 2009 5:05PM Cendres said

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I stopped reading that 'review' after: "but you can't entirely take Korea out of the MMO."

Bleh like we need to read even more biased opinions laced in hypocrisy. FYI Oli Welsh name me an mmo where you won't grind to accomplish something significant?

^_^ So..... +5 for drama?

Posted: Sep 28th 2009 8:48AM TexRob said

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People keep tying grind to Asian developers. Guess what folks, I have played a LOT of MMOs from start (heck BETA) to end game, and Aion feels like it takes more from EQ. For that matter, to make my point, I think the Asian developers use EQ as a benchmark. It's not like they invented the wheel simultaneously when Western devs were creating EQ. EQ was big, they copied it, and then WoW took us down a more casual path, while Eastern devs continued down the original path EQ laid out.

Now, all that said, Aion is far from EQ. There is no "missing the boat" and waiting an hour for it to come around again (had forgotten about this until someone mentioned it in vent last night). Things like XP loss, hardcore XP curves for crafting/gathering, and a lot of small aspects of the game definitely feel EQish. I am hesitant to say XP grind, because while it's not as fast as Warhammer, it's not really that slow. I'm 21 and am 31 IRL with a job, a house and yard to maintain, etc, and the cap is 50. This is after one week, and I have 200 tailoring (so could have been leveling). We have plenty of 30s on the server after a week, so I imagine we'll see a 50 within 3 weeks.

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Posted: Sep 25th 2009 5:06PM Tom in VA said

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An interesting review, and it sounded fair and reasonable enough to me. It merely confirmed for me, however, that Aion is really not a game for me.

Posted: Sep 25th 2009 5:12PM (Unverified) said

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ANY game can be reviewed on its core mechanis afeter a mere 3 or 4 hours.

And I always found the Eurogamer reviews quite on top.

Everyone was screaming about the "2" for Darkfall, but as we are now a few months later, all - except the blinded fans - concur with the fact Darkfall was a disaster compaed to modern day mmorpg design.

The same goes for the AoC ratings of Eurogamer and the "review" of War.

As for the fans of Aion: there is NOTHING in that game, absolutly NOTHING that stands out as a .... game to look out for.

It is a very linair "go up levels by killing quests" without much freedom.

For the fans... think about it and look at the game from a few meters distance. Even the "flying" is far from original and simply was done already better in 2007 with TBC.

In the first place you need a GAME that drags you INTO the game.

That seperates the excellent games from the "crowd".

I was surprsied the other day I inserted a 12 year old copy of Starcraft in my PC. Not only do I dislike RTS games, I NEVER played longer than 3 hours playing them.

To my surprise I was drawn into SC and couldn't stop going through the history and story telling in an ... RTS.

That simply shows SC was indeed a very good game. It pulled me in and surprised me. Me who hated RTS.

The same happens to any game: after 3 hours you have a pretty good idea what the gameplay is like and once you kill Hogger with a group of 3 level 8's, you know what awaits you 2000 hours later and down Onyxia.

I pity the people who need 3 months to discover they played a very mediocre copycat.

And Aion is nothing more than a Korean copycat. Only needed to play it for a few hours to see it.

And believe me ... it will show in the subs department in a mere 2 months time.

There simply is a very very average game copy in Aion.

It is NOT because you want to like a game, that the game IS there. In Aoin "it "simply is not there for those that see it with open eyes.

I would give Aion a "5" for being a very poor cloned product. FTP yes, PtP ? are you crazy?

Posted: Sep 27th 2009 6:32AM Dolar said

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I completely agree, and putting server issues aside, I have already seen a good number of people suffer from new game hype, who have already canceled their sub before the first week is even over. Hell I think A 5 is still being generous.

It is a pretty game. But it is a game that should have been free to play, as it really is not worth the 15 bucks a month for the content it shipped with. It might be something worthwhile if NCsoft sticks with this one and actually expands the game into a full fledged MMO experience beyond the grinding. However NCsoft is not known for sticking with games, especially once the post release hype goes away and sever consolidations start.
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Posted: Sep 25th 2009 5:27PM deluxe2000 said

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"ANY game can be reviewed on its core mechanis afeter a mere 3 or 4 hours."

If a reviewer put that little gem as a tag line below his name, who would take him seriously?

Posted: Sep 25th 2009 11:44PM LaughingTarget said

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The rule of thumb is if the game isn't fun in the first hour, it's worthless. It doesn't matter how good it is down the line, all that matters is someone out there charged me for a product and DEMANDED that I put in WORK for something I PAID for before I could have a good time.

I didn't have to work to enjoy the demo of Brutal Legend, I didn't have to work to enjoy Fable 2 or Fallout 3 or BioShock or the various other games out on the market. Any game that's lousy in the first 4 hours is a lousy game, full stop. It could bleed gold and conjure up strippers in my room at 50 hours in, but that doesn't alter the fact the people who sold the product to me as entertainment made it so it wasn't entertainment. That, by itself, is enough to warrant it as false advertising and slap a poor rating on it.

Long story short, 4 hours is plenty of time to brand a game as bad. It takes much more time to go the other direction.
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Posted: Sep 25th 2009 5:33PM Dranaerys said

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A guy reviews a game based on 1 weeks playtime in Open BEta, without having done a single isntance, tried any fo the PVP and never made it apst lvl25, when the game really begins to open up? This is a "review"?

ITs kinda like reviewing a FPS, only you do so after having played only 1/5th of the levels, and you tried only 3 out of the 10 available weapons. Adn you enver bothered with MP.

So yeah, drama+5, but Eurogamer thrives on this drama to generate traffic to its website. Rather unprofessional.

Posted: Sep 25th 2009 6:18PM eyeball2452 said

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I wonder how long you have to play an MMO to have a "fair" view of it. 1 week? 2 weeks?

Also, how different is the OB from the released product 2 months after release? In a lot of cases, it's really not that different. TR, WAR, and CO didn't change dramatically and imo, they weren't very good. Someone could have reviewed the OBs and come to the same conclusion they would have 3 weeks later after the release of the game.

Not everyone is willing to stick with a game that's no fun early on until it becomes fun at later levels. Personally, I've gotten to level caps and if a game's not good in the first 10, 20, 30 levels, I'm not going to continue grinding to get to something fun. I have no problem with people reviewing OBs or only giving opinions on the first half of the game. If that's not good, the game has a problem.
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