| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (1)

Posted: Sep 23rd 2009 3:27PM (Unverified) said

  • 2 hearts
  • Report
I don't know if it scales that way in the server architecture. Lag and stress on the server load would still exist with too many people on, even if they were subdivided into more channels. Not having those additional folks on your screen is a factor in your individual performance (and nice to not have to compete with them for resources), but I think they are monitoring the overall performance of the game, which in my experience so far has been stellar.
Reply

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

Engadget

Joystiq

WoW

TUAW