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Posted: Sep 23rd 2009 8:11PM Innocentte said

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Yet another company that seems incapable of learning from past failures, or current success stories.

Divide your development efforts over two or more MMO projects == Failure.

Learn from Blizzard (regardless of what you think of WoW). Everything they had went into designing, developing, testing, polishing, and marketing ONE game.

And the result shattered the preconceptions of what a subscriber base for an MMO could be.
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Posted: Sep 24th 2009 5:20AM Graill440 said

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Easy control, No brain macroing, and pretty colors equals mass subs, AOL pioneered it, blizzard followed the example (those amazing french!!). Whomever plays with legos i hope you have adjustable expectations.
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