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Reader Comments (76)

Posted: Sep 19th 2009 4:16PM (Unverified) said

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1 Reason to not play aion.

1) Just another korean MMO with a couple gimmicks.

Posted: Sep 19th 2009 5:02PM Jesspiper said

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If flight and flying combat, insane character customization and DAoC Frontier-style RvR are gimmicks, then those are some pretty damned awesome gimmicks.
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Posted: Sep 19th 2009 8:16PM GaaaaaH said

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I think the fanboys went a bit too far hiding comments here. Jess' comment is pro-Aion and has been hidden
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Posted: Sep 19th 2009 9:17PM (Unverified) said

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The aion fanboys are a vicious group. Gonna be fun to watch them all turn on their precious in a few months like the WAR fanboys from beta did.
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Posted: Sep 19th 2009 10:25PM Lichbane1 said

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"This leads to aerial combat that you won't find in any other MMO."
How can anyone possible claim this when it's been in CoX for years and CO just recently? Come on ....
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Posted: Sep 19th 2009 4:19PM Bartlebe said

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I'm going to go easy on you because you seem like a bit of a dim bulb.

The article said it on number 2. Aion is so successful because it brings many familiar things to the table that have been tried and tested to work. Also, while doing this, it polishes and presents them in new and interesting ways. That's why they called it "WoW style." World of Warcraft did the exact same thing, to critical acclaim.

If you had read the article on at least a 5th grade level, you'd know that.

Any more questions on your mind?

Posted: Sep 19th 2009 4:20PM (Unverified) said

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Because it's taking a well-proven formula and improving on it.

Much like World of Warcraft did with EverQuest and Ultima Online.

Posted: Sep 19th 2009 4:32PM (Unverified) said

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Well, considering World of Warcraft is pretty much the generic, flavorite, crap brand of MMO's, with the most generic, monotonous game play known in the history of MMORPGs (I'm serious folks, Ragnarok Online had a better grind.) Really, it's not a compliment to be WoW style in any form. Even the hotkey bar in WoW which is one of WoW's biggest failing points is awful.

I won't continue, though I could. But for the record, I played WoW for 6 months in closed beta, until 3 months after release. Then again for two months in 2006, and for 6 months in 2007. Not once, not ONCE did I ever enjoy myself. And the worst part about it is the quests. The final time I played, I made a Vow to myself to get as close to cap as possible without questing. I stopped at level 54 I think it was, having only done 12 quests.

Oh, and if anyone can enjoy themselves with a hotkey masher style MMO (I'm not talking about Aion, I haven't played it, therefore I won't comment,) you need to seriously consider if you have a brain or not. Because, I'm betting you don't.

Posted: Sep 19th 2009 5:01PM Kyoji said

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So you played (and paid for) a game for almost a year that you hated everything about?
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Posted: Sep 19th 2009 5:05PM (Unverified) said

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You played a game you said you hated for a year and a half and that's the game's fault?

You also actively rebuked the entire point of the game-- quests-- in favor of monotonously grinding mobs (which is not the intended leveling path) and that's also WoW's fault?

Uh.
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Posted: Sep 19th 2009 5:18PM Vitamin Dei said

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Wait... you played a game that you admit to never once having fun with for 15 months?

Alright, then. Carry on. Tell us more about having a brain. :)
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Posted: Sep 19th 2009 6:18PM (Unverified) said

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To address the ranting following my comment, I will say the following.

Yes, I quested, I leveled somewhere around 7 characters all told, though mostly not to cap. I quested on all of them but one. Why? Questing is the worst possible way to level ever. It makes trying to solo in FFXI pre-2006, which was nearly impossible feel like a walk in the park, while winning the lottery, and being on drugs.

Secondly, you'd be happy to know. I played it off and on- Not really because of my wanting to play it, but *gasp* guess what? My girlfriend at the time played it on and off, so I played with her. And for the record, on one of the occasions we leveled (and I think it's the only time I capped a character, which at the time was 60) completely duo'd or partied up. Which again, WoW is a terrible game for that. Just saying.

This brings me to another point on why WoW, and most MMORPGS suck. You can solo. You can solo as most any class. In what form of the sense is a game an Massively Multiplayer Online Game, if you don't spend most of the time working as a team? Now I know this is a completely foreign train of thought to all of the newbies out there (notice I actually spell words, instead of saying 'noob') but, this should not be a mechanic in an MMORPG- An action RPG, sure. But not an MMO. Now, there is an exception to this of course. You have one or two classes that can solo well, but are completely and utterly useless in PvP. This way, you get the best of both worlds. The silly, casual gamers can have their solo play, while the serious, gamer vets can ACTUALLY have somewhat of a social experience.

If you feel like you can refute any of these points with more than "You suck." Please, do so. I'm waiting.
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Posted: Sep 19th 2009 6:46PM dudemanjac said

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They all beat me to it. (>
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Posted: Sep 19th 2009 6:46PM dudemanjac said

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So I should only be able to do things in a group? I should never be able to go out and quest unless I am x build?

Spelling newbie and insulting others who differ with you = argument fail.
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Posted: Sep 19th 2009 7:30PM (Unverified) said

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@rotendo-

I believe that you are addressing a Wow that many have not seen for quite some time. There is a reason that the game is going on 6(?) years and is still incredibly popular- the game has been molded and flipped around so much that the majority of things you are saying now have very little impact or have been changed so they are irrelevant.
1- Questing has been boosted to the point that questing is easy and almost as fast as power-grinding mobs. There are plenty of options to hit up the grind circuits if you so choose, but in reality, questing is so fast that you can level fairly quickly without getting too bored.

2- What do you want from an mmorpg's ui? WoW's native ui is often heralded as one of the better mmo UI's to date and even if you do not like it, you can modify it with addons anyways. If you're not a fan of button-hotkey based MMORPG's, I'm curious what you'd rather use. Perhaps my memory is too shallow to remember, but I can't think of any mmorpg that didn't use hotkeys other than Age of Connan. If you just don't like mmorpgs, then I don't really see what else there is to say...

3- The ability to solo is naturally balanced in many games with the demand for that class. I'll continue to use WoW as my example. Hunters were/are ridiculously easy to solo, since they had their own built in tank and could 'heal' to a moderate degree. Therefore, there was an influx of hunters for a long while, and higher end content saw a wave of 'mediocre' hunters trying to get into raids and such. Because there were so many hunters available, only a select few were taken, leaving the rest to sit by the wayside. Even the mighty DK has succumbed to being benched because 'XxDarkxDethxX' or 'BloodKnitetoo' or any other of the nine billion DKs were vying for a spot in the raid. Other less soloable classes, such as healing classes and tanking classes, were in high demand because they were a pain to solo and therefore fewer people wanted to play them. Granted, this has been fixed a bit since dual-speccing, but none the less remains true.

I would like to point out that you address a complaint regarding solo relative to PvP, which seems inherently separate. If people are soloing, then they are probably not pvping in the first place.

Who cares if some Noobs are soloing around? Are they polluting your precious world, tainting it with their vile new-ness and lack of willingness to be hardcore? If you're answer is yes, then you succumb to the stereotyped elitist view.
Many of us play MMOs for one (simple) reason- to have fun. Whether that fun is having an immense sandbox world to run around in by ourselves, hanging out with friends, or tackling tough challenges, many MMOs offer a wide spectrum of options, and therefore opportunity. I would completely agree with the people above, that if you aren't having fun, then why play?

Although I do enjoy Wow, I realize it isn't for everyone, and that is why it is nice to have a variety of games to try. Calling me 'brainless' is pretty offensive considering you are asking for people to respond with statements other than 'you suck'.
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Posted: Sep 19th 2009 4:42PM (Unverified) said

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First of all, Aion is doing well for itself. And for this "WoW Clone" thing, there is no WoW Clone, just another MMO, I mean MMOs have beeen producing such content way before WoW. Aion is not for all, but for most I should say. Tried it for a few days, not my style of graphics so i quite, but I don't sit in blogs/forums and hate the game.

Posted: Sep 19th 2009 4:50PM (Unverified) said

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I find it pretty funny when people talk about WoW as the scum of the earth. It's boring, terrible, crap, monotonous... and that's why it's so successful right? Wait... ¬_¬. Not saying WoW is my type of game, I go on and off it quite a lot. Not because I hate the game, I just don't like it, that's my preference and I'm not going to call it crap simply because I don't like it. Aion, I'm looking forward to, a lot. I don't care about how much poop gets flung on me for saying this but I love anime; I love asian graphics and though Aion may not bring something new, I don't mind, or care for that matter, the game is beautiful, I've played the Chinese version for a month.. stopping myself so I don't outplay the English client and this is the game for me, so all else who're jumping in to Aion, see ya there :)

Posted: Sep 19th 2009 8:02PM JaySpeed said

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The Backstreet Boys and Nsync were very popular in the 90's. Does that mean they made good music? Popular does not always mean you are doing something right. It can also mean you are smart about business and targeted a certain age demographic.
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Posted: Sep 20th 2009 2:38AM (Unverified) said

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If you do something right, people like it. That does not mean everyone. If not everyone likes it, that does not make it a bad product. Fable was one of the best games created but what if I'm an fps fan? Does that make fable bad? because on the one hand fable made many sales but that does not mean the gta players are interested, but that does not make either game rubbish. Backstreet boys was indeed popular but I wasn't in to it back when it was all the rage and I'm sure that was the same for many others. Some people were never into the beetles but who could deny their success?
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Posted: Sep 19th 2009 4:56PM Jesspiper said

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Aion is armed and ready on my PC. Character is created on Ariel and awaiting tomorrow!!

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