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Posted: Sep 19th 2009 4:34AM Dirame said

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I enjoy it the way it is now with an instance dungeon at the end of each line of non-instanced quests which is what makes the game for me and allows it to feel alot less linear and more dynamic. You could say it's almost like a has a reward factor to it, do ten non-instanced quests get an instanced quest! Pretty cool in my opinion.
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