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Reader Comments (21)

Posted: Sep 18th 2009 8:04PM wjowski said

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...More instanced missions, for starters. Champions is probably the last place I expected to be reminded about everything that was wrong with the original Everquest.

Posted: Sep 18th 2009 8:21PM (Unverified) said

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You know its funny that you say that.. Because when Cryptic made CoX people said the game did not feel MMO'ish because there was too many instances in the game.. Now that they listened to the community people are saying there are not enough instances in the game..

I guess its one of them dammed if you do and dammed if you dont.
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Posted: Sep 19th 2009 12:04AM wjowski said

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I never had any problems with CoX's instanced missions beyond the fact that they consists of the same three or four environments used over and over again.

1) Warehouse designed with non-euclidean architecture.

2) Office designed with non-euclidean architecture.

3) Caves tunneled out by high-off-their-asses dwarves.

At any rate it's preferable to Champions reminding us all that true hell is other people.
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Posted: Sep 19th 2009 4:34AM Dirame said

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I enjoy it the way it is now with an instance dungeon at the end of each line of non-instanced quests which is what makes the game for me and allows it to feel alot less linear and more dynamic. You could say it's almost like a has a reward factor to it, do ten non-instanced quests get an instanced quest! Pretty cool in my opinion.
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Posted: Sep 19th 2009 12:33PM (Unverified) said

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More Red Light Districts!!! My hero is lonely...

Posted: Sep 19th 2009 2:31PM (Unverified) said

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Best comment evar!
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Posted: Sep 18th 2009 8:26PM archipelagos said

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@Tom316: Pretty much.

It's nice to see Cryptic giving such value to player feedback but this could be akin to opening Pandora's Box; large proportions of the community may now expect this as standard with any future developments of the game.

Posted: Sep 18th 2009 10:56PM (Unverified) said

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@Archipelagos I agree. But so far Cryptic has done just about everything the player base has asked for. It might not have always been exactly how we asked but the issues where looked at and fixed when needed.

People wanted Teaming to mean something. They have came out and outlined there plans for the next few weeks on what they are doing to the Teaming system and how its being improved. Being able to see what quests your teammates have is a great addtion. Along with what steps they are on. They also tacked on giving everyone in the group a reward for completing a teammates mission regardless if you have the quest or not.

People wanted a better aggro system so they are in the process of revamping the system so that healing doesnt draw aggro 100% of the time.

People wanted more / better support powers. The new celestrial class is geared toward support of teammates.

People wanted objective based Arena maps. There is a new arena map in the works that features you joining one of two sides where you will have to complete certain objectives.

People wanted more endgame content. Three entirely new quest chains are being added to the game and made repeatable. And to top it all off the quest has different endings depending on how you handle the quests in the quest chain.

Addon support?? Check its being worked on and while it doesn't have a ETA at this time LedMirage (A famous WoW addon maker) is spearheading the UI development and is working to bring us addon support.

Improved performance.. Check several patchs have already improved the performance and more are being worked on.
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Posted: Sep 18th 2009 9:41PM (Unverified) said

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Correct me if I'm wrong, but weren't we promised a moon base and a magical plane zone BEFORE the game came out?


I hate when MMOs spin content that was SUPPOSED to be in the game as "new" once they finally get around to it.

Posted: Sep 18th 2009 10:42PM MrGutts said

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Yeah warhammer comes to mind when I think of that and now CO.
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Posted: Sep 18th 2009 10:19PM postpwn said

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There's something wrong with that poll: I can't select all of them.

Posted: Sep 18th 2009 10:37PM Zantom said

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lol good point! I think all of the options look fun :)
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Posted: Sep 18th 2009 11:06PM (Unverified) said

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I'd like to see an instance revolving around Sakura Park.

Posted: Sep 18th 2009 11:12PM (Unverified) said

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A zone that gives the game some free will and purpose would be nice.

Posted: Sep 18th 2009 11:51PM (Unverified) said

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something that isn't just non-stop grind from quest hub to quest hub and that has more than 1 working open mission. and with a lair that doesn't require 5 seperate loading screens if you die to get back to the spot you died.

Posted: Sep 19th 2009 12:02AM (Unverified) said

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I find It funny they asked the same questions during the COX days and NONE of that got done . Weall asked for moon bases , underwater zone but none came to pass. Just a thought to keep in mind . They have played this game before

Posted: Sep 19th 2009 1:48AM (Unverified) said

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Um, there is a underwater zone in: Lemuria.
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Posted: Sep 19th 2009 1:14AM J Brad Hicks said

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I'll say this for them, it's a heck of a good-looking list.

Posted: Sep 19th 2009 7:57AM (Unverified) said

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i would like to see a european server where i would have approx 100 ping. we dont all live in a super duper country with best possible internet connections. until then no co. only lotro.

Posted: Sep 19th 2009 8:23AM Daelen said

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I like that we got asked, I don't like that it was open to non subscribers :(
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