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Reader Comments (4)

Posted: Sep 17th 2009 11:11AM arnavdesai said

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Ok , I am now scared of this whole server model. One of the best things about GW was that you could be with anybody you wanted. I dont really care whether my world is instanced or not. I just want to enjoy with anyone and everyone.
I am afraid of this change & think its wrong on their part to do that.
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Posted: Sep 17th 2009 11:19AM Rowsdower said

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@Arnie: I wouldn't worry too much. I think they know that was a major feature in GW1. The interview implied they will make it a much easier task to transfer servers than in other MMOs where they do things like charge you money for it.
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Posted: Sep 17th 2009 11:31AM arnavdesai said

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See that is not optimal. I wanted to change anytime I wanted to using the drop down they had. I dont want to be calling support or something and 'moving house' as such. Even if they dont charge money for it , it's still not optimal. I think its silly how much more they try to make their game seem like every other generic fantasy MMO out there when the things which made them great were things which were different.
Oh well, they still have my money for CE along with preorder.
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Posted: Sep 17th 2009 12:35PM Tom in VA said

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Arnie, I imagine that switching servers is going to be like switching districts in the original game -- or something akin to that. You needed to be in a hub area in GW1, for example, to switch districts. In a persistent world, I imagine it's a bit trickier and may require your character go to some special location (by map travel, perhaps?).

In any case, I am not worried about this server business until I hear more about it.
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