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Posted: Sep 16th 2009 1:21PM Anatidae said

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I have to agree. When a company says we can't do it for so long, then another game comes out and suddenly they can...

What does Paragon take us consumers for, idiots? What I hear is that they didn't have the motivation to spend the money on it. Well, now they have to worry about Champions, which is shaping up to be a good game. Cryptic is going to fight hard (making mistakes, but trying to fix them) and now Paragon has an old engine too.

I have been a subscriber of CoX from the start. I wish that, like EVE, they would have replaced their engine a year or two ago and added in the customization features that the players had been asking for. If they would have done that, Champions would have been a hard sell. As it is, the Champions world feels smaller, but more fresh. I love the level of customization in Champions (although some of my toons from CoX still look better there) and I LOVE the power selections.

The thing about Champions is that they have something seriously to prove. So I expect to see new powers coming out on a regular basis for a while, and new costume sets coming out as well. Along with the general first 6 months of interface and gameplay improvements that MMOs can't seem to accomplish in regular development unlike games from other generas. CoX is going to have to work much harder to get me to come back. Wayyyyy harder.

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