The question we'd raise is that considering the slant of games more towards solo content, are we seeing the slow death of guilds as anything more than a communal chat channel you share with friends? It certainly seems that in several newer games - short of raiding or the occasional (rare) group type content - much of the time people will be off on their own just talking back and forth. Do you think that guilds are moving into social-chat-only type structure, or do you think MMOs will change and begin to include more group/guild type content to get people playing together again? Where do you see guilds going in the newest generation of MMOs?
Posted on Nov 28th 2014 8:00PM
Posted on Nov 28th 2014 7:00PM
Posted on Nov 28th 2014 12:00PM