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Reader Comments (12)

Posted: Sep 9th 2009 1:07PM Pingles said

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To be expected: It's down.

Either that or being hammered.

Created an account, created a toon. Played a bit, crashed to desktop and now can't log in or access forums.

Hurray for Launch days!

Posted: Sep 9th 2009 1:09PM MrGutts said

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Wait a second, I thought it launched two weeks ago..

Posted: Sep 9th 2009 3:03PM Greeen said

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I checked it out in early start, and I was very dissappointed that much of the early content are only accessible to subscribers or via the shop. I was under the impression that only higher level modules had to be bought, but to stumble upon level 3 modules in the city that have to be bought is, well, too much.
Don't mind potions, or certain classes/races, but low level modules.... come on.
2 thumbs down just for that.

Posted: Sep 9th 2009 7:53PM (Unverified) said

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I actually kind of disagree. I jumped on a week before the advanced launch and then was able to play ahead of the formal release date. I've found that there is enough free content at lower levels (I'm now a level 3 fighter/1 rogue) that I'm wondering whether the business model they've set up might be too generous. I'm having a good time and might actually consider subscribing, but see no need to as of yet nor have I felt the need to spend money at the online store.

Gamewise, I suspect that this may not be a huge draw. Leveling is slow and lacks the sense of reward and progress I've found in other games. And because experience is based on quests and not kills, sometimes I find myself a little frustrated that some of my efforts fighting monsters is not rewarded. Yet, quests have more character than in WoW. Killing monsters does not automatically benefit my toon. Sometimes, it makes a lot more sense to avoid fights, even ones that I could win. I feel like there's actually an interesting reason for my toon to do the things he does and the presence of traps and secret doors makes the dungeon crawls a little more interesting. Harkens back to NWN in ways that WoW never has. But therein lies the rub. That may not be what most players are interested in. Still, I'm having fun and hope to for some time.
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Posted: Sep 9th 2009 3:53PM Tom in VA said

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I like the concept and basic structure of this game just fine and enjoyed the creativity of some of the dungeons. I also like the way DDO accommodates a wide variety of playstyles, but ...

I simply cannot get past the mediocre graphics, animations, character models, combat, and UI in DDO:U. I did give the game a try for a while today and had no performance/server issues at all.

Alas, I suspect that better-designed games -- WoW, LotRO, GW, etc. -- have spoiled me too much for me to take this much of a leap backward. So, even as a F2P, DDO:U is just not worth it, imo. Though I wish Turbine success with it, I seriously doubt I will ever go back to this game again.

Posted: Sep 9th 2009 5:41PM agitatedandroid said

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While I can take or leave gripes about which content you have to purchase or not I don't understand complaints about the graphical quality of the game.

Certainly the visual customization of your character is limited to one body type, a few hair styles, a few eye types and little else the statistical customization of your character, I find, is unrivaled in an MMO. And while the UI seems a bit meh around the edges it serves its purpose in a rather workman like fashion. All that said, the visuals of the terrain and the creatures you encounter all come across as being a step or three above WoW or EQ2 (whose look I can't tolerate).

Really, in the end, it's a free game now. If you're not hopping into DDO for a dungeon crawl at least once a week you're depriving yourself of a good time for no reason I can wrap my head around.

In the same way that Team Fortress or CoD or Left 4 Dead can be pick up games so too is DDO something of a pickup MMO. Honestly, there's no other MMO quite like it.

You ought to play. You ought to take the time to work up a character, sort your controls (customizable in a way no other MMO is) and drop into a dungeon.

If you're not you're only depriving yourself of what I've found to be quite an enjoyable experience and a ready alternative to your usual MMO fare.

Posted: Sep 9th 2009 9:37PM Bigglesbee said

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It seems the servers are still down at 9:35pm EST? I've been trying to get in all day and haven't once seen an open server. I thought maybe it's because they're getting slammed, but isn't there a queue system? I can't find an option to put myself in a queue.

I actually had an account made before the 9/9/09 launch, but it was a beta account after the beta ended. I received a code after it ended, go figure. Maybe that's screwing it up?

Posted: Sep 9th 2009 10:49PM Xii said

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The servers seemed to be up by then, or at least shortly after. I logged on sometime around 9:40~10:00ish EST.

There were a few people helping all the new players in chat. I thought that was cool.
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Posted: Sep 9th 2009 11:55PM (Unverified) said

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Would be nice if accounts could actually be processed.

Posted: Sep 10th 2009 1:45AM (Unverified) said

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I've been playing all night, so far really loving the game. I'm not complete sold on the idea of paying for adventure packs, reading the description most say they contain 10ish advertures? I'm assuming most of those are instances rated as 'short' to play? I'm only on the newb isle, haven't stepped foot in Stormreach yet, so let us see if the freebie stuff is enough for me. If I could maybe see some reviews on the paid content, I don't mind paying for them, but I want a quality set of content for 10 bucks.

Posted: Sep 10th 2009 4:53AM (Unverified) said

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Some quest reviews for you:

New low-level paid quest pack:
http://www.youtube.com/watch?v=_jGfszVBQ4I

New low-level free quests:
http://www.youtube.com/watch?v=d9R8-XJnIXc

New High-End area with quests and a raid:
http://www.youtube.com/watch?v=QtHDCipfkdo

Graphics are really great in this game. UI could use a makeover, but maybe that's coming. It's functional, but not as pretty as we're used to in games like WoW or GW.
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Posted: Sep 30th 2009 11:12AM wjowski said

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In the long run it'd be cheaper to just buy Neverwinter Nights 2 and turn on the debug mode cheats.

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