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Reader Comments (41)

Posted: Sep 7th 2009 10:12AM Platypus Man said

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I know the game has its detractors -- some of them have valid points, some of them are just whining. But I'm having an unmitigated blast in Champions Online -- and I've been playing since early in closed beta, so it's not the newness that's keeping me around.

Posted: Sep 7th 2009 3:24PM Neurasthenic said

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"Unmitigated blast" - well said, Platypus.

Champions was a complete impulse buy for me. I played the beta for 30 minutes, never even got out of the tutorial zone and completely wrote the game off. Then a couple of days ago I started thinking about how cool it really is to have an MMO where you pick every aspect of your character, and I suddenly had a huge urge to play.

I think it depends on what attitude you approach the game with. The only gripe I have - I think performance should be much better when I can play any other MMO smooth as butter. But besides that, I'm having an amazing time learning the ins and outs of combat, unlocking perks, choosing powers, questing, and playing in the PvP arena.

The original plan was to have this hold me over until Aion. As of now, though, I'll probably be subscribing to both or alternating between them.
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Posted: Sep 7th 2009 10:28AM (Unverified) said

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Do current WoW players really need to have guides taylored to them so they can understand another game... god forbid I end up grouped with current WoW players in any game if they need to have things explained to them like this all the time.

Posted: Sep 7th 2009 11:48AM kooda said

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Agreed i don't need help to understand another game but still this does give a rather informative guide anyway. On a side note what is the fastest travel power if the teleport i saw a video of is a travel power that is slow so what is the fastest?
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Posted: Sep 7th 2009 4:17PM Neurasthenic said

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As far as I know, kooda, the rocket boots have the highest top speed. But it takes a couple seconds to get up to the maximum speed - other travel powers have different advantages.
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Posted: Sep 7th 2009 5:44PM Xii said

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kooda - the teleport is very fast, and makes you undetectable by mobs/players. The downside is that it only lasts a brief time -- to travel long distances you have to keep applying it. Also, you can't hover in one place, use any skills, and the whole world is in grayscale.

Rocket boots have the fastest top speed, but they take a while to reach it. For most people though. For most people, one of Flight/Fire Flight/Rocket Boots is probably best. The 1st two are the same except for looks. Also, at level 35, you get to take a second travel power. You also get to try out all your powers before you buy them, so you can get a feel for them before being locked in.

I took teleport on my main -- its nice gameplay wise (except during lag, which there is a lot of), but it's not as good for exploring the world. I might take flight for my second travel power just for that reason.
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Posted: Sep 8th 2009 12:24AM CyberNigma said

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WoW has become popular because of its simplicity. You only need to know about the complex side of WoW if you want to.. Going from WoW to just about any other MMO (sans ones like Hello Kitty or even Free Realms) probably does need some explanation for most of its players. More people play WoW not because its harder or more complicated but because its fairly easy and leaves the complications as options you don't have to get into. Take a typical (read: not an endgame raider) WoW player and put them in something like Conan or EVE Online and they'll explode.

I think the guides are a good idea. Having played many MMOs over the years and even calling back to pen and paper rpg/miniature wargame types of games, I play WoW because its easy and really has no penalty compared to most other games. Champions takes that a step ahead and almost removes all penalties from the game - which I also play.

Remember, what makes WoW fun and popular is because it does allow people to play without incredible amounts of thought or skill. What makes it popular to hardcore players is that it doesn't stop you from bringing thought or skill to the game if you want to. These guides are probably really good for the former and not too useful for the latter. EVE and Shadowbane players probably wouldn't need a guide as much as a WoW or RoM player, typically - and yes I am stereotyping, which isn't always bad.
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Posted: Sep 8th 2009 12:28AM CyberNigma said

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Oh, and as an example, take any game where your character automatically faces your opponent and you can usually pick out the folks that just came over from WoW. When Warhammer Online released there were a good number of folks that would do the typical jumping and circling of a player opponent during PvP - something they were used to doing in WoW. What was even more interesting was watching the characters they were circling automatically turning to face them and continuing to hit them while the other opponent kept circling till he was dead.

It's a little thing that you pick up on. For people that have played severl MMOs in their time they usually know to look for stuff like that. For people that started with WoW and haven't played anything else, it's completely foreign to them. Some will figure it out, others will continue to do what they've learned without realizing maybe the game is a bit different.
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Posted: Sep 7th 2009 10:41AM (Unverified) said

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The game is a hell of a lot of fun... IF you take the right powersets. Unfortunately at present the game is very solo orientated and DPS driven. Many people are taking skills that will insta-kill even con normal mobs which makes the game very dumbed down in a lot of ways. They have a great foundation to build on in this game but if they don't hurry up and fix the blatent overpowered DPS powers it will start to tank.

Posted: Sep 7th 2009 12:51PM aurickle said

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Yes, many of the charge-type powers can be used to insta-kill an equal-con henchman. However that almost always leaves at least one other enemy to deal with. You almost never find a henchman on his own. It's usually a group of two or three. Occasionally all will be henchmen but often it will have a villain or even a master villain thrown into the mix.

In these latter cases, you have some decisions to make. Do you take out the henchmen first or leave them for last? The villains and master villains have special attacks that can be brutal. They also have a lot more hit points. The henchmen on the other hand do a lot of damage quickly. If you leave them while you take down the villain, they can eat you alive. If you take them down first, the villain's special attacks can make that difficult due to things like holds and knockbacks.

Combat in CO is definitely more challenging than in WoW. Especially once you get into your 20's, by which point the developers feel that you should know what you're doing and the game leaves easy mode.

By the way, the fastest travel power over long distances is rocket boots. I say this because flight powers go through three phases. When activated (or when you leave combat) they are slow. A few seconds later, they speed up. A few seconds after that they hit top speed. (Your character's pose also goes through three phases to reflect the increased speed, which is pretty cool.) What this means is that once rocket boots hit top speed you will zoom across the map. But if you only need to go a short distance a teleporter will get there much faster because his speed is fast from the moment it's activated.
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Posted: Sep 7th 2009 4:27PM Its Utakata stupid said

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Agree with aurickle on the first paragraph there ArrA. If they where to nerf the dps on our main nuke it would make the game pretty unplayable for most. This is why the "sniper" shot in invaluable...because it leaves you one less mob to worry about. And yes, the mobs are Murlocs on crack...and they hit hard.

Note: if you you also boost your Strength stat you can one shot a target by lobbying a truck at it...which is great also since it comes with AoE damage. Blowing up an obect besides a mob can also do significant AoE damage.

Though I do find disheartening that the mobs are even worse after 20 for us below 20's. They're pretty bad now. :(
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Posted: Sep 7th 2009 10:59AM (Unverified) said

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Its another puff piece isn't it really.

It mentions not one down side of the Champions Online game.

This piece should come with a warning at the top like in British newspapers when advertisers try and pass off adverts as news items, in Britain they have #Advertisement#' plastered above them.

This piece should be so adorned for it is merely an advert for masquerading as a news item.

Posted: Sep 7th 2009 11:42AM (Unverified) said

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The Champions in this article is the Champions that was in the HS. The current Live Champions is very little like this article.

Posted: Sep 7th 2009 12:49PM bluemeep said

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Side note about the weapon replacement items: Once you equip one of those, you permanently unlock that weapon model for that character. You can then re-equip the item with better stats and change the weapon model at the tailor. You'll lose any elemental abilities that might have been tied to the power replacer, but from what I've seen so far they haven't been that hot compared to pure stats.

Posted: Sep 7th 2009 2:11PM (Unverified) said

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Well I am a die hard fantasy fan, but I am really REALLY tired of WoW and LotRO, although probably my all time fav, it getting a little old for me as well. The genre is all the same. So I picked up CO.

I expected not to like it. Just got it on a whim.

I love it.

Is it the same old MMO? Well kinda. But the graphics are amazing. I cannot tell you how beautiful the toons are, the powers are, everything. It is really fun. The versatility in the game is incredible.

Further, the flight is unlimited. You can go literally anywhere. Everyone is so excited about Aion flight, but apparently that is limited. CO is not. You can zoom waaaaaaaaaay up high, check out the view, go settle like a bird on the highest statue/mountain/building/whatever and peer down on everyone. Very fun.

The gameplay is just different enough to really make me have to think about what I am doing. Combat is faster than any MMO I have played.

a couple things:

Flight speed: If you hold down the T button before you go, it charges your power within about two seconds so you immediately start at top speed. And it is FAST. Really really fast. When you are in a dungeon it is too fast really, you get stuck and bang into walls. lol

Solo: Well I have been playing it now since I bought it off the shelf Sept. 3. Do not know if they changed things or not. But it is literally impossible to kill the bosses at your level. You HAVE to group. Every time I have played in every zone I have been in, there are constant group requests. It is very group friendly, and so far the community has been really fun, respectful, and super easy going.

Community: Well I have to mention this. At first I was a bit worried that there would be tons of silly 12 year old teenage boys clogging up the chat with stupidity and fooling around making hooker toons. It has so far been a really fun place to be. Mature, fun, encouraging, helpful people. So far everyone I have grouped with has been either an adult or a mature teen. Thank goodness. Some people have been hard core RPing their character and have been doing that in open chat. (Like one guy was a Ape Man and talked in cave-man type mono syllables) I have to admit, it was annoying. But NO ONE ever said anything mean to him. I was impressed.

Toons: I realize that the temptation to create the Super Slut Champion of the Universe is sometimes overwhelming tempting, especially for nerdy teen boys who never get a chance at a real girl. I mean, who could not resist making a toon in garter belt, thong, size DDD breasts and barely there nipple covers? However, even though those exist, they seem to drop off at the higher levels and some truly gorgeous, creative, amusing costumes can be seen.

Yeah, it is a little buggy at times. But changing instances seem to fix that. The chat is cumbersome. The tutorials are stunningly unhelpful. The feel of the game is rather alien, and I for one do not really feel part of the world as I do in LotRO or even WoW. There is no denying the incredible power variety and animations and jsut the sheer novelty of the game is what is keeping me in it. The quests are all kinda been there done that. But really, how is that different from any MMO anyways?

Have yet to create a nemesis. Be interesting to see how that plays out...

Posted: Sep 7th 2009 3:49PM Renko said

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Good review.
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Posted: Sep 8th 2009 12:07AM (Unverified) said

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There was a bit of a nerf from the open beta/head start time period becuase a few were min/maxing and powering though the content. So the nerfed some things and slowed down the travel powers and there was a lot of complaints from a vocal minority (much like on WoW).

Fact is, I can still solo most bosses. I have yet to find one I couldn't solo. I may have to wipe 10 times to find the proper tactic, but every boss should be able to be soloed. (except for that damn green beastie in the desert. Curse you, Grond? Must you land where ever I am questing? What, did you take lessons from the Devilsaurs in Un'Goro or the Fel Reaver in Hellfire?)

Incidentally, your best bet is to play in full defensive mode on your build and set a defensive power like invulnerability. When I went full offense yes, I did lots of DPS (I am a munitions toon) but even with well timed blocks took too much damage to last. In balenced mode, I still didn't have quite enough health to survive (and I was popping all my heal devices) so guardian is the way to go unless you are just taking out normal modes. the ablity to flop buids with a function key press is great.
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Posted: Sep 8th 2009 12:24PM eeekthesneak said

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Its fairly boring and uninvolved, with an ugly and processor intensive interface - Yet another tiny mmo which in no way will be a threat to wow (and may even close in a few years)

Posted: Sep 8th 2009 8:01AM (Unverified) said

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Why is it always a WoW players guide to ? Not all of us are ex or current WoW players.

Posted: Sep 7th 2009 6:15PM (Unverified) said

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This is a great game and the character customisation is really nice. I just can't get over the nagging voice asking me "How is this multiplayer?". The only time I've had a multiplayer experience is in the arenas, and one quest in the desert.

It's a shame it isn't open world as the game has some real innovations in character customisation, powers and travel. It just falls flat on its face with the social aspect the army of WoW players love so much about their game - it's a chat room with avatars and loot.

Was it Bill Roper's late involvement that turned the game into an instanced semi-linear game?

Give it a try even if instanced worlds isn't your thing.

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