| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (44)

Posted: Sep 4th 2009 10:54AM Kyzgar said

  • 2 hearts
  • Report
Woohoo! I was hoping to explore more of the Hobbit areas without having to wait for the conclusion of the Lord of the Rings series. Mirkwood, the greatest forest in Middle-earth has seemed like an awesome and frightening place ever since I first read of it in the Hobbit. And raising the level cap just 5 levels instead of 10 keeps almost all of the Mines of Moria end-game stuff relevant. This is terrific news.

Posted: Sep 4th 2009 11:00AM JaySpeed said

  • 2 hearts
  • Report
This is a mini expansion. Not as big as MoM but bigger than a free book update. That's why the level cap increase is only 5 levels. We are getting lvl 60 LI's though and an extra relic slot in them! That is gonna be sweet. I'm also glad we're going north to Mirkwood. We weren't ready to go south into Rohan yet. Too much story and land to explore first. Skirmishes sound great and I'm looking forward to seeing the improved combat responsiveness. That is a complaint from many WoW players that try LOTRO.
Reply

Posted: Sep 4th 2009 11:19AM CCon99 said

  • 2 hearts
  • Report
I was hoping to finally delve into Rohan some, but this sounds pretty darn good too! Can't wait!

Posted: Sep 4th 2009 11:36AM (Unverified) said

  • 2 hearts
  • Report
Can't wait to see your interview!

Posted: Sep 4th 2009 11:48AM Tom in VA said

  • 2 hearts
  • Report
Mirkwood was a good direction for LotRO. I commend Turbine for that.

The skirmishes sound interesting, the rest not so much -- at least to me.

Posted: Sep 4th 2009 1:54PM shipwreck said

  • 2 hearts
  • Report
My only concern is what this means for the next proper expansion (Rohan?) and if we're going to have to pay for it. Since it's download only and a 'mini' expansion I hope it's not more than $10 or so.

I'll wait for Massively's interview before I jump to any conclusions.

Posted: Sep 4th 2009 11:59AM Mr Angry said

  • 2 hearts
  • Report
Wait a second, people have got to pay for this??

Posted: Sep 4th 2009 12:11PM phobic99 said

  • 2 hearts
  • Report
Has there ever been an MMO expansion/patch that was free while at the same time raising the level cap (and providing enough content to do so)?
Reply

Posted: Sep 4th 2009 12:19PM Mr Angry said

  • 1 heart
  • Report
I was waiting on the free episodic content that LoTRO boasts, and since MoM there has been a slowing of this progress, and now it looks like people got to pay for this change in business model????

Dressing it up by raising the level cap a touch, which would mean probably 2-3 spells per class, is merely a way of justifying the decision to charge, I don't know if there is any real reason to do this, other than people are used to paying for that. You have absolutely no idea on the amount of content provided, so you can't really use that as an argument sorry. That said LoTRO has always suffered from poor end game development and very limited resources working on PvP.

Sounds like lifetime subscribers got the shaft.
Reply

Posted: Sep 4th 2009 12:07PM Wensbane said

  • 2 hearts
  • Report
I was (and still am) so disappointed by the Mines of Moria expansion, and the shallow grindfest that it turned out to be, that I really can't feel all that excited by this announcement.

With that said, LoTRO: SoA was one of the best MMORPG experiences I've ever had, so if Turbine can somehow get this game back to it's roots, I'll be sure to give them some more money.
I very much doubt they will be able to do that with a "mini-expansion" (that should probably be free anyway), though.

Posted: Sep 4th 2009 12:30PM (Unverified) said

  • 2 hearts
  • Report
I never understand what people mean by "grindfest".

MMO's & LotR to be specific to this topic, is level based and linear and very, very PvE / gear centric...

What exactly are you expecting knowing that?

It has more story built into it then almost any other MMO right now...so you kinda have your cake and you can eat it too in the case of this game...

It's kinda dull...but that's another issue entirely...
Reply

Posted: Sep 4th 2009 6:56PM Wensbane said

  • 2 hearts
  • Report
"It has more story built into it then almost any other MMO right now..."

It does, and I never denied that, but the reality is that the best part of that came with Shadows of Angmar, which I have already stated was absolutely brilliant.
Also, this story you speak of, suddendly found itself taking a backseat to grind mechanics when MoM came along. And by that I mean:

- Radiance grinding (new).

It effectively forces you to repeat the same instances over and over and OVER again for the same set of "epic" armour that EVERYONE else has (thus destroying variety AND a big part of crafting), IF you want to be allowed to fight the most iconic evil figures available in the expansion. Also known as "gear gating", which never existed in the original LOTRO.

- Legendary weapon grinding (new).

This forces you to grind weapon experience over and over again. Why? So you can destroy yet another "legendary" weapon and use it's "pieces" to improve OTHER legendary weapons. Expect to repeat this process a couple HUNDRED times (that's right), per character, if you wish to end up with a semi-decent weapon.

Also, legendary weapons were supposed to be unique, right? Yet everyone is out grinding for the same legacies and relics. The few that are actually USEFUL, that is.

- Reputation grinding (not new).

Sure, it isn't anything new in LOTRO, but it was definitely worsened when MoM came along. I mean, now I must sing to trees everyday, just to enjoy Lothlórien to it's full extent? Yeah, that will get me excited...

- Daily quest grinding (not new).

While some dailies were present in SoA, they are EVERYWHERE in MoM. They are also absolutely vital to your character's progression in some cases. Hmmmmm, where have I seen an abuse of this type of content before?

And I could go on and on, but I'm tired. The Mines of Moria expansion killed LOTRO for me. It forced me to unsubscribe from a game that I used to love. Feel free to disagree, but that, to me, says everything.
I can't, and won't feel excited for another expansion until Turbine fixes the many mistakes that I've listed, but sadly, my ten years of MMO experience tell me that will never happen.

Oh well, I had some good times with this one, which is more than I can say for plenty of other MMORPGs that I've tried...
Reply

Posted: Sep 5th 2009 11:50PM (Unverified) said

  • 2 hearts
  • Report
I have to agree with Wensbane. LOTRO was one of the most boring MMOs I've ever played and I fully blame my experience in MoM for that. Good story telling essentially disappeared in MoM. It only took a few quests into Moria to stop caring about the story as none of the quests were even remotely interesting. Going through that hell-hole of awful, convoluted, dark and copy/paste color and design areas was just an awful experience. Then I hit 60 and realize I have to grind virtues, dailies, dungeons with TERRIBLE PUGs (The worst of any MMO), legendary weapons, boring designed daily quests and to top it off I have to catch up in book quests which sometimes take DAYS of searching for a group to complete.

Of course, I partly blame my class (Captain) for my boredom. I definitely chose the wrong class. It doesn't help that they barely added any new abilities in MoM. I got some new ranks of old abilities and like two hardly interesting new abilities.
Reply

Posted: Sep 4th 2009 12:09PM (Unverified) said

  • 2 hearts
  • Report
So, they put together two free book updates and decided to charge for them.

Not. Awesome.

Just recently stopped playing this game because Turbine's support and content creation for this game has gone 100% downhill from what it was like the first year.

Posted: Sep 4th 2009 12:19PM Mr Angry said

  • 2 hearts
  • Report
I agree with this, I can't fathom how they had such an awesome product and really pulled it in so many different directions.

Just sounds to me that they got x number of lifetime subscribers, and rather than give then the two books on the usual schedule, they dump a new 'skirmish' system on people, a few new spells and can now make them pay for content that was previously free.

So Massively, stick that in your interview! cheers :)
Reply

Posted: Sep 4th 2009 1:14PM JaySpeed said

  • 3 hearts
  • Report
-100's of new quests
-Book 9 epic story
-Epilogue of volume II (likely contains multiple books)
-New mob types
-Level cap increase. New class quest, new class traits.
-Brand new skirmish system for 1 to 12 players. Dynamic, randomized instances that match your group size.
-Some sort of system to create, customize, and lead NPC's into battle.
-Some new feature called "World Join" revolving around getting to "violent outbreaks" asap- unknown what this new feature is about, but looks interesting
-Complete rework of LI system. LI's now can go to 60, and will have a 4th Runic slot.
-Craftable LI's from raw materials.
- Atleast 3 new 3 man instances that we know of
- Atleast 1 new 6 man instace
- Atleast 1 new 12 man raid
-New combat responsiveness tweaks- likely a big rework of the entire combat system.
-Huge new area of mirkwood, including dul guldur. Likely would be bigger than any single area in the game, and could encompass multiple regions like moria.

Sounds bigger than two free book updates released at one time to me. I'm also assuming it won't cost $29.99 like Moria did. I can see them charging $19.99 for it.
Reply

Posted: Sep 5th 2009 2:59PM (Unverified) said

  • 2 hearts
  • Report
Totally agree. I think I'm out. This should have been two free patches, not a paid expansion. Thank God STOR comes out soon.
Reply

Posted: Sep 4th 2009 7:21PM (Unverified) said

  • 2 hearts
  • Report
Most boring expansion announcement I've ever seen. You are completely right in that its a few books with pushed up time frames, and thrown in 5 new levels.

Its more of the same that we usually get FREE in LOTRO. I thought they could compete with cool expansion ideas when Moria came out, but this is no where near as exciting as Moria or Cataclysm. This is boring. I'm bored. Show me something exciting. Most of their bulletin points on their announcement are FIXES that should've been in game already.
Reply

Posted: Sep 4th 2009 12:36PM DevilSei said

  • 2 hearts
  • Report
"Skirmishes offer endless action in repeatable, randomized instances where players can create and lead customizable soldiers into battle, training them to greater skill as they earn victories against the forces of shadow."

Is it just me, or does it sound like they took the "Monster Play", switched "evil guys" to "good guys", and instead of one large zone, just random smaller instances?
Not exactly innovative, and seems rather lazy. And seriously? They are charging for this?

Posted: Sep 4th 2009 1:19PM (Unverified) said

  • 2.5 hearts
  • Report
If you mean the Ettermore's Monster play NPC's, the ones that bug at the very sight of a player character travelling within a miles radius and stay bugged for weeks at a time, then there's going to be a whole lot of wipes going down.

And what is it with another 5 levels only of late, the credit crunch has downsized mmo's it seems.

(By the way casual readers, LOTR is still possibly the best 'trad' level based MMO going at the moment, ignore the bitching, it's good ;) Try it if you have'nt, just don't plan on much PvP)
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW