Karos Online's first closed beta event took place a bit over a week ago, and in a recent press release NHN stated that it was a success and that further closed beta dates will be announced soon. They also said that they are ready and willing to adapt the game based on tester's opinions. The main reason for the press release, however, was to provide details on one of the game's central features: the Fletta system. Fletta isn't the stuff you crumble into your Greek salad -- it is "the magical energy which underpins the world of Asmara", and it's going to have a variety of uses for players of Karos Online.
Fletta Points are accumulated by killing monsters, but they aren't the same as experience points. You can use them to raise some character attributes, or hang on to a certain amount of them to provide an experience bonus while leveling. They can be traded to NPCs in different regions in return for special local items and bonuses, and at high levels, the points can even be used to cast particularly potent spells. There are also Fletta Gem items (both weapons and armor) that grow in stats and appearance with the player. They are crafted out of Fletta Gem Shards that come from mines that player guilds will battle to control. Sounds like a recipe for some heated competition.
Reader Comments (1)
Posted: Sep 2nd 2009 11:05AM (Unverified) said
The first thing that came to mind was, DnDO end of Beta When they made Storm Giants appear and the clashing of Thunder and lighting all around me while the storm giants pounded me into submission...well a blood spot anyway. Also Fallens Earth Beta party was fun for the first few minutes of fighting GMS but you ran out of money repairing your armor over and over getting one shoted and running out of ammo or weapons destroyed. You just couldnt really fight after that so it lost its luster quickly.







