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Reader Comments (7)

Posted: Aug 28th 2009 4:41PM madbassman39 said

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I haven't played Planet Calypso, or even given it a second thought until I stumbled upon a link in the article. Is Planet Calypso any good or no?

Posted: Aug 28th 2009 4:43PM (Unverified) said

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The only problem I see with a set up like this is developer favoritism. You see this a lot in beta for games in general and this can lead to a select few really directing certain aspects of the game. Do you folks at Massively know if the developer has anything in place to counter these kinds of problems?

As examples I would use the most obvious one, that is Romple from WAR beta. That man still has the developers wrapped around his finger and was quick to discredit anyone on the beta forums or in game to ensure his class/playstyle went unchanged.

There were a few examples in FE beta as well, with FalloutHero having a large influence in the beta, luckily in a more positive way then Romple from WAR. The folks who seem to have a better grasp on the developer/fan relationship are CO and WoW. (I only refer to WoW's relationship during beta, no idea what it is like these days.)

Posted: Aug 28th 2009 4:49PM Seraphina Brennan said

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Because of Blue Mars's multiple developer structure (as Avatar Reality controls the client and overall development, but many different development teams control their own cities) I don't think one person can direct the whole of Blue Mars's development.

Perhaps they could influence the developers of a single city, but that still leaves many other cities that the single person will not be influencing. Each development team is unaffiliated with Avatar Reality except for the fact that they all develop under Avatar Reality's virtual world setup. If that made sense.
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Posted: Aug 28th 2009 6:35PM Lateris said

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How will they select developers?

Posted: Aug 28th 2009 7:34PM (Unverified) said

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In the early days, Avatar Reality had to manually create accounts, add developers to our database, and send out emails. Hence the popular but untrue myth that we pick and choose developers.

Now that the registration process is automated, Anyone can immediately become a developer and download the SDK by registering at BlueMarsDev for free.

Avatar Reality creates the platform technology to enable beautiful, rich, immersive 3D worlds with support for MMO online games, businesses, universities, performers, artists, IP protection and more.

Of course we built 3 regions as examples. But our vision is to enable you to bring your vision to life in Blue Mars. We're doing that through the developer tools we're creating for you.

As Colin mentioned, the actual region ("city") development, content, pricing, and environment will be decided and created by 3rd-party developers.

You can learn more about the three kinds of developers in my August 7th blog at BlueMarsOnline.

And get the real scoop via bluemarsonline at Twitter.

glenn sanders | community director | Avatar Reality

Posted: Aug 29th 2009 12:52AM Seraphina Brennan said

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Ah, well, there you all have it. Thanks so much for stopping by and clarifying that Glenn!
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Posted: Aug 29th 2009 12:52AM (Unverified) said

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This is why I like Massively.com. The industry hangs out here. :) I will check it out.

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