When the six month and lifetime special subscription deals for Champions Online were cut short, the community outcry was exceptionally fierce. In fact, it was so powerful that Cryptic responded by reinstating the deals with an unlimited supply until August 31st 11:59pm pacific time. So if you were hoping to use this week's paycheck to purchase on of these offers, your chance has once again arrived.
It's good to see a happy conclusion to this, and we think it's a good sign of things to come with Champions Online and Cryptic Studios in general. We'd like to wish a happy launch day to everyone getting in tomorrow for the Early Start, and for everyone else we'll see you all on Tuesday, September 1st!
Reader Comments (39)
Posted: Aug 27th 2009 3:25AM Psychotic Storm said
actually because I don't think they chose to take the risk, it probably means CO sells well enough for them to allow more life subs.
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Posted: Aug 27th 2009 3:57AM mysecretid said
Yes, and I wonder how many people will try to make some lame-ass conspiracy theory out of the reinstatement: "Oh, evil Cryptic planned this all along as a marketing gimmick !!!1!!"
Because, you know, it's always easier to float a conspiracy than it is to actually admit that maybe someone may have thought, "Oh, we screwed up" and fixed things. Self-righteous rage is so much easier to post about, and your school friends think you're so much kewler ... :-)
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Because, you know, it's always easier to float a conspiracy than it is to actually admit that maybe someone may have thought, "Oh, we screwed up" and fixed things. Self-righteous rage is so much easier to post about, and your school friends think you're so much kewler ... :-)
Posted: Aug 27th 2009 4:16AM Russell Clarke said
"Self-righteous rage is so much easier to post about, and your school friends think you're so much kewler"
I didn't think they had friends...
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I didn't think they had friends...
Posted: Aug 27th 2009 9:23AM Orekri said
I honestly never got all whiney about it, I was on the fence about it and I understand they are running a business, and maybe just maybe they didn't think they would hit their cap numbers. There is a point when selling lifetime subs to a game they hope to make money off of gets unprofitable, and I just think they crossed the line before I made up my mind, and I accepted that I missed the deadline.
That being said when they reinstated them I did decide to put my money where my mouth is and purchase the lifetime. If WAR can make it a full year (and trust me I was plenty patient with that) I am positive this game can make it that far, so I have no worries about getting my money's worth. Now just add earth and wind powers and I will be golden
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That being said when they reinstated them I did decide to put my money where my mouth is and purchase the lifetime. If WAR can make it a full year (and trust me I was plenty patient with that) I am positive this game can make it that far, so I have no worries about getting my money's worth. Now just add earth and wind powers and I will be golden
Posted: Aug 27th 2009 4:05AM (Unverified) said
Yes exactly. Your prediction won't change the facts.
Nice poly. Carrot and stick. Now they will be bagging even more dough for a game with little content as of now. CO in its current state is barely bigger than GWProphecies.
CO is going the way of HGL. Wait and see.
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Nice poly. Carrot and stick. Now they will be bagging even more dough for a game with little content as of now. CO in its current state is barely bigger than GWProphecies.
CO is going the way of HGL. Wait and see.
Posted: Aug 27th 2009 4:09AM starka1 said
Don't get me wrong. I'm glad they reinstated and I'm happy for those that missed out but it's all I can do to resist posting "OK, it's back. DON'T waste a second and get your effing credit cards out NOW". But I know that won't do any good so that is why I'm trying to get it out of my system here.
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Posted: Aug 27th 2009 4:20AM (Unverified) said
@Psychotic Storm
actually, lifetime doesn't mean they have to run the game for any set period of time. It could be canceled in a week and they'd still have the $250. No refunds.
Also means if some1 quits the game, say for example if Atari/Cryptic decide to nerf XP to death & make costume parts insanely difficult to get through gameplay (but sell them for real $ in their virtual store). Then Cryptic doesn't care, they already have you for full retail price + 14 months equiv game time (16 months if some1 did the 6 month deal first).
Also people who make such a large investment will be more willing to go along w/ and purchase microtransactions. Same deal as Tom Sawyer convincing Ben Rogers that whitewashing the fence is what he really wanted to do. It weakens their self-defense mechanism & makes them more malleable.
I was on the fence about this game until beta. It is just broken & they seemed to have painted themselves in a corner w/ how the fundamental game is designed. & many of the aspects which dont work cant be changed w/o requiring severe change in how the game functions. (i.e. low population instances & outdoor quest crowding/griefing). Teaming & quest sharing yet no quest re-completion bonus. Having in game items available as microtransactions but requiring 15-80 hours of grinding to get EACH ONE through game.
I don't think any amount of revision and debugging will make this game a success. I give it one year, maybe two before closing up shop. With at least 6 months before it approaches what the rest of the industry would consider gold (i.e. not beta) status.
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actually, lifetime doesn't mean they have to run the game for any set period of time. It could be canceled in a week and they'd still have the $250. No refunds.
Also means if some1 quits the game, say for example if Atari/Cryptic decide to nerf XP to death & make costume parts insanely difficult to get through gameplay (but sell them for real $ in their virtual store). Then Cryptic doesn't care, they already have you for full retail price + 14 months equiv game time (16 months if some1 did the 6 month deal first).
Also people who make such a large investment will be more willing to go along w/ and purchase microtransactions. Same deal as Tom Sawyer convincing Ben Rogers that whitewashing the fence is what he really wanted to do. It weakens their self-defense mechanism & makes them more malleable.
I was on the fence about this game until beta. It is just broken & they seemed to have painted themselves in a corner w/ how the fundamental game is designed. & many of the aspects which dont work cant be changed w/o requiring severe change in how the game functions. (i.e. low population instances & outdoor quest crowding/griefing). Teaming & quest sharing yet no quest re-completion bonus. Having in game items available as microtransactions but requiring 15-80 hours of grinding to get EACH ONE through game.
I don't think any amount of revision and debugging will make this game a success. I give it one year, maybe two before closing up shop. With at least 6 months before it approaches what the rest of the industry would consider gold (i.e. not beta) status.
Posted: Aug 27th 2009 5:30AM Renko said
"UPDATE: Due to the overwhelming response to this update, we've been experiencing some issues with our account server. We're going to be working on the server throughout the night, and we plan to have everything solved by tomorrow. We appreciate your patience while we work to resolve this as quickly as possible."
Sounds like a lot of people really do want in!
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Sounds like a lot of people really do want in!
Posted: Aug 27th 2009 5:45AM (Unverified) said
I'm glad to hear that Cryptic is getting so many subscriptions. Although I'm rather hesitant to dive in for a lifetime sub- a 6month sub seems right up my alley- enough time to devote to an mmo to ideally see all the aspects of the game at a fairly heavily discounted price.
Without falling into fanboy/fanboy-hating, I really want CO to succeed- it is nice to see innovation, and from my experiences in beta, I think this has potential. Although they do still need to tune some things, the game was very playable in my opinion- most mechanics worked, but needed to be balanced. Hopefully Cryptic's live team will push to continually update like they did in the beta.
And if Cryptic does not succeed- I hope it doesn't completely vacuum on itself like HGL did...
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Without falling into fanboy/fanboy-hating, I really want CO to succeed- it is nice to see innovation, and from my experiences in beta, I think this has potential. Although they do still need to tune some things, the game was very playable in my opinion- most mechanics worked, but needed to be balanced. Hopefully Cryptic's live team will push to continually update like they did in the beta.
And if Cryptic does not succeed- I hope it doesn't completely vacuum on itself like HGL did...
Posted: Aug 27th 2009 6:48AM (Unverified) said
I would really love to see how many people sign up for this now. The outrage was amazing and IMHO a lot of it was being exagerrated. Many people were going from "I love this game and want a Lifetime sub" and then saying "well since I can't get a lifetime sub I am not playing!"
If you really love the game, yeah it would be nice to get a lifetime sub, but it isn't like as a MMO community we are use to lifetime subs -- Champions and LoTRO are the only two that do it. Also the entire time people keep saying "Don't buy Champions Lifetime -- you will get tricked by Roper".
Oh well... I know we will never see the stats, but it would be very interesting. Please check out my Champions Online Podcast at www.slashcry.com
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If you really love the game, yeah it would be nice to get a lifetime sub, but it isn't like as a MMO community we are use to lifetime subs -- Champions and LoTRO are the only two that do it. Also the entire time people keep saying "Don't buy Champions Lifetime -- you will get tricked by Roper".
Oh well... I know we will never see the stats, but it would be very interesting. Please check out my Champions Online Podcast at www.slashcry.com
Posted: Aug 28th 2009 9:32AM (Unverified) said
Are they still putting the Startrek online closed beta in ?
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Posted: Aug 27th 2009 7:10AM pcgneurotic said
mysecretid, I don't know who you are or where you're from, but I f***ing love you man.
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Posted: Aug 27th 2009 7:11AM (Unverified) said
The outcry was a godsend to Cryptic's marketing department. So many people deluged the forums with outrage about the offers being canceled that they brought attention to people who might never have noticed the offers in the first place.
I would be willing to bet that they will at sell a lot more of the special subscriptions (especially the 6-month subs) over the next few days than had they never "ran out" (of virtual subscriptions?) in the first place.
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I would be willing to bet that they will at sell a lot more of the special subscriptions (especially the 6-month subs) over the next few days than had they never "ran out" (of virtual subscriptions?) in the first place.
Posted: Aug 27th 2009 7:39AM (Unverified) said
Given that they probably have investors to report to, I am sure some of the limitations were there to mitigate the potential loss of sustained long term revenue. The lifetime sub was an easy choice for me given that I paid for CoX for over 4 years.
I also have to think they had to consider how much they were going to bloat the closed beta for STO tied to these subs. They probably realized that they could just shove some into a second closed beta phase and get the benefits of a stress test before opening it up. After all, the special subs don't specify when people will get into the closed beta, so they have wiggle room.
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I also have to think they had to consider how much they were going to bloat the closed beta for STO tied to these subs. They probably realized that they could just shove some into a second closed beta phase and get the benefits of a stress test before opening it up. After all, the special subs don't specify when people will get into the closed beta, so they have wiggle room.
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