Gamespot got some hands-on time with Star Trek Online during Gamescom and came away from the experience thoroughly impressed by what Cryptic has been able to do with the license. We're glad to hear it, especially since PAX is coming up soon and we're expecting to get a little face time with the game ourselves.
Basically, it looks like Star Trek Online's space combat is exactly what you'd expect, in a good way. There's rerouting of power from one system to another and the ever-important maneuvering of your ship for optimal shield and weapons usage. Plus, they seemed to be quite impressed with the graphics. Oh, space vistas we cannot wait to see you through Star Trek goggles.
Mission structure and ground combat were also touched upon. It seems like away teams will only be able to carry two weapon types into battle, although we're not sure if that scales with game progression or not. Interestingly, Cryptic mentioned that special weapons would eventually become available depending on your faction and "type of character" you play. We can't wait to find out more for ourselves in just a little over a week's time.
Reader Comments (10)
Posted: Aug 26th 2009 10:53PM SirFenwick said
Awesome, can't wait to try out the Beta.
To many good MMO's coming out these days to play. My wallet is hurting.
To many good MMO's coming out these days to play. My wallet is hurting.
Posted: Aug 26th 2009 11:13PM Scarecrowe said
What happens in "little over a week's time?" I've been tyring to keep abreast of STO news and managed to miss out on anything new coming soon...
Posted: Aug 27th 2009 1:24AM (Unverified) said
On 9-4-09, PAX or Penny Arcade Expo will start up, and apparently that's when Massively will be able to get a hands on experience with Star Trek Online
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Posted: Aug 27th 2009 12:01AM (Unverified) said
you get the ship with your sub, but you need microtransactions to get the engines.
Posted: Aug 27th 2009 3:30AM Meurik said
Judging by how Cryptic is gonna be handling micro transactions in Champions Online, I would assume a similar method would be used for Star Trek Online:
Anything available through micro transactions will be attainable through ingame progression as well (and for free). It just takes longer than if you pay for something and get it immediately.
Growing a bit tired by all these negative comments regarding "Micro Transactions". They are a part of almost -any- major MMO these days. WoW has had it for years, and they are even increasing the amount of services that are considered a "micro transaction". Within the near future they are adding: faction and race change. They already have stuff like: server transfer, name change, gender change etc.
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Anything available through micro transactions will be attainable through ingame progression as well (and for free). It just takes longer than if you pay for something and get it immediately.
Growing a bit tired by all these negative comments regarding "Micro Transactions". They are a part of almost -any- major MMO these days. WoW has had it for years, and they are even increasing the amount of services that are considered a "micro transaction". Within the near future they are adding: faction and race change. They already have stuff like: server transfer, name change, gender change etc.
Posted: Aug 27th 2009 5:35AM (Unverified) said
Just to expand on what Darkthunder was saying. STO is in no way a MT game. There aren't even XP potions or anything like that. The MT items are mostly cosmetic in nature.
For example, City of Heros/Villians (developed by Cryptic, who is developing STO) has a wedding back, an item pack, a Cyborg pack, etc... Pretty much all items are cosmetic. An example of a non cosmetic thing is a power you get with the Cyborg pack that allows you to self destruct. ie. in order to use it, your character dies.
The devs have said STO will be similar to this. Lol, STO isn't a MT game...
For example, City of Heros/Villians (developed by Cryptic, who is developing STO) has a wedding back, an item pack, a Cyborg pack, etc... Pretty much all items are cosmetic. An example of a non cosmetic thing is a power you get with the Cyborg pack that allows you to self destruct. ie. in order to use it, your character dies.
The devs have said STO will be similar to this. Lol, STO isn't a MT game...
Posted: Aug 27th 2009 7:26AM pcgneurotic said
Well I'm in. If there's a life-time sub offer for ST:O, it's the first thing I'm ka-ching!ing for. But if you can see my avatar here on Massively, then that's all the cut-scene you need!
Posted: Aug 27th 2009 9:47AM (Unverified) said
WoW MTs are all administrative in nature. You dont buy character slots, items, cosmetics, or anything that is intended to be purchased repeatedly. Even these new things like race swaps have caps on purchase times, and are more for people who want a change once in a while.
In a game that lists character customization at the top of its list of features, do you think it's any coincidence that you only get 8 character slots, and that you're going to have to purchase new cosmetics? Also remember, they say any items with in game effects will be available outside of the MT shop. Do cosmetics count as something with an in-game effect?
It's no coincidence either that this is the same model used in Hellgate: London. It looks like the lesson learned from that disaster is to force people to pay for subs up front.
In a game that lists character customization at the top of its list of features, do you think it's any coincidence that you only get 8 character slots, and that you're going to have to purchase new cosmetics? Also remember, they say any items with in game effects will be available outside of the MT shop. Do cosmetics count as something with an in-game effect?
It's no coincidence either that this is the same model used in Hellgate: London. It looks like the lesson learned from that disaster is to force people to pay for subs up front.
Posted: Aug 27th 2009 2:31PM (Unverified) said
at least you're potentially getting a second game with that, instead of the outright crass mercantilism of paying for it.
same with convention exclusives, collector's editions and all that other crap. also, blizzard has never made the claim that character customization is a cornerstone of world of warcraft. They're all just trophies to show that you went to that convention, or you bought that stupid collector's edition.
Personally, the desire for a murloc pet is much lower than the desire to have more than 8 character, ever.
I'm also not explicitly defending whether Blizzard is right or wrong. I don't play WoW anymore. I'm saying that the justification Cryptic and Bill Roper use to try to smokescreen their greed is just so much bullshit.
same with convention exclusives, collector's editions and all that other crap. also, blizzard has never made the claim that character customization is a cornerstone of world of warcraft. They're all just trophies to show that you went to that convention, or you bought that stupid collector's edition.
Personally, the desire for a murloc pet is much lower than the desire to have more than 8 character, ever.
I'm also not explicitly defending whether Blizzard is right or wrong. I don't play WoW anymore. I'm saying that the justification Cryptic and Bill Roper use to try to smokescreen their greed is just so much bullshit.









