Things are stirring behind the scenes in the world of Mythos, the little MMO that could. A newly launched site offers a very small teaser, but also, a closed beta registration form which is of far more interest. While Mythos was much-loved in its previous form, we don't doubt the followers of the Diablo-esque dungeon-crawler are keen to see if the magic is still there in HanbitSoft's re-envisioning.
If you're not up on the history of this title, now (at its new beginning) seems a good time for us to sum things up. It started out as a way for Flagship Studios to test their networking technology for the then-upcoming Hellgate: London, but soon grew into a popular game in its own right through a widespread closed beta test. It was all set to transition from experiment to fully-fledged title and move into open beta when the well-documented trouble at Flagship derailed the whole thing.
However, Flagship's Korean publisher HanbitSoft acquired the game's license and decided to make use of it. They reassured eager fans only a few months ago that Mythos would be re-born better than ever. Only time will tell if that's true, but with this new closed beta registration, it shouldn't be too long before a select group finds out for themselves. In the meantime, all of the old Mythos devs will be working away on Torchlight at Runic Games. Torchlight undoubtedly stands to be significant competition for Mythos in the future, but it won't be ready (in its MMO form at least) any time soon.
Reader Comments (9)
Posted: Aug 15th 2009 12:38PM (Unverified) said
had to do a double take there.. i loved mythos while it was around
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Posted: Aug 15th 2009 2:34PM (Unverified) said
I liked Mythos, but part of it's charm was it's developers. It will be interesting to see where it goes, but I'm more interested in Torchlight.
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Posted: Aug 15th 2009 3:53PM Keen and Graev said
If they can manage to keep the same feel of Mythos, it'll be good. I enjoyed the original.
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Posted: Aug 16th 2009 1:09AM Ripper McGee said
Wow! That's interesting! I was in beta for Mythos, which I liked, but felt needed work. I do agree, however, that part of it's charm was it's small, friendly dev team. I'm really interested to see what the new owners have done with it!
~Ripper
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~Ripper
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