| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (10)

Posted: Aug 12th 2009 3:34PM (Unverified) said

  • 2.5 hearts
  • Report
I'm sooooo looking forward to some gameplay videos and more information about this game!

Posted: Aug 12th 2009 3:49PM Valdur said

  • 2 hearts
  • Report
You're most welcome :)

Posted: Aug 12th 2009 3:50PM (Unverified) said

  • 2 hearts
  • Report
One man does not make a game. The game will get done one day, with or without him.

Posted: Aug 12th 2009 4:30PM Qin said

  • 2 hearts
  • Report
One person may not make a game, but one person can easily be the difference between a good game and a crap game.
Reply

Posted: Aug 12th 2009 4:40PM Macabre 13 said

  • 2 hearts
  • Report
Perhaps one person cannot make a game (not anymore, at least), but one person's *vision* most certainly can.

Do you think Nintendo would be what they are today, and/or have such legendary franchises if it weren't for our good man Shiggy?

Would Braid have been such a phenomenal game if it weren't for Blow's vision?

I'm sure there are many other such examples in our gaming history...

There is, of course, a flip side to that. Companies like Blizzard steadily manage to churn out digital crack, regardless of how many "founders" happen to hit the road. Perhaps they have among the best talent scouts in the industry? Or maybe they've just MADE A BLOOD PACT WITH SATAN HIMSELF! (Diablo?) *Ahem*... my apologies for that outburst...

Anyway, you get my drift, no?
Reply

Posted: Aug 12th 2009 4:10PM (Unverified) said

  • 2 hearts
  • Report
im hoping we hear something at PAX

Posted: Aug 12th 2009 4:30PM TheJackman said

  • 1 heart
  • Report
The founders of ArenaNet were former employees of Blizzard Entertainment who played important roles in developing the highly successful computer games Warcraft, StarCraft, Diablo, Diablo II, and the Battle.net gaming network..... why did they left they much be crying right now but the big World of warcraft printing money....

Posted: Aug 12th 2009 4:31PM (Unverified) said

  • Half a heart
  • Report
this will be a failure too

Posted: Aug 12th 2009 4:52PM (Unverified) said

  • 2 hearts
  • Report
I can now die a happy man.

Posted: Aug 12th 2009 5:10PM (Unverified) said

  • 2 hearts
  • Report
I get it. But personally I think a team should work like a team. Not staff members who make the big bucks with slaves under them. The roles of masters and slaves need to be very tight and preferably non existent. If you base a game on one person's vision, it fails most of the time. If you have a development team without multiple thinkers on the working floor, you're tending to wander in the wrong direction.

Yes, there are brains and muscles, but the muscles have brains too, if you know what I'm saying :)

What I hate the most in video game business is when people try and walk away with THEIR name on some total package. Like Richard Gariot's Tabula Rasa for example. This makes it look as if he build all the stuff himself. Even some very cool classics like Metal gear Solid have this stamped on the front. Personally I think that's very egoistic of the person in charge.

Can you imagine (just sticking some names on there, don't take this seriously please):

Shigeru Miyamoto's Super Mario?
Nobuo Uematsu's Final Fantasy?
Dan Hauser's Grand Theft Auto?

Again, it makes it look like one person made a game, but in reality a whole team of 100 to 200 people is behind it. And again, in a good team you will wanting to hear what everybody has to say about certain game mechanics and stuff. If you listen to one or two persons you get failures like Vanguard. And you don't want 30 million down the drain, won't you? :)

Featured Stories

WRUP: Kingdoms of Amalur was pretty cool edition

Posted on May 26th 2012 10:00AM

Betawatch: May 19 - 25, 2012

Posted on May 25th 2012 8:00PM

Coming soon
Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW