That was essentially my problem with WAR on PC as well. Tier 1 was a LOT of fun, with an interesting balance of things to do with PvE, PvP, and Public Quests.
I must also say, for the record, that WAR's PvP was the most fun I've ever had PvPing, despite its flaws.
BUT
As you say, once I hit Tier 2, it really did feel like everything I did was designed to drag me into RvR. Not that RvR is a bad thing, but I hate feeling herded.
Not only that, but the other options (especially PvE or RP stuff) dried up -- my character's motivation for doing anything in the world seemed to boil down, more and more to "Go fight the eeeeeevil enemy in RvR".
The feeling of having options in the game dried up for me; things suddenly felt shallow and "on rails", so I drifted away.
Reader Comments (1)
Posted: Aug 11th 2009 5:52PM mysecretid said
That was essentially my problem with WAR on PC as well. Tier 1 was a LOT of fun, with an interesting balance of things to do with PvE, PvP, and Public Quests.
I must also say, for the record, that WAR's PvP was the most fun I've ever had PvPing, despite its flaws.
BUT
As you say, once I hit Tier 2, it really did feel like everything I did was designed to drag me into RvR. Not that RvR is a bad thing, but I hate feeling herded.
Not only that, but the other options (especially PvE or RP stuff) dried up -- my character's motivation for doing anything in the world seemed to boil down, more and more to "Go fight the eeeeeevil enemy in RvR".
The feeling of having options in the game dried up for me; things suddenly felt shallow and "on rails", so I drifted away.