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Posted: Aug 11th 2009 11:28AM (Unverified) said

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I just started playing WAR when the Mac client came out, and here are my impressions.

I was blown away with how much fun the first tier was, but as soon as a I got to tier two, it was like hitting a brick wall. While the PvE content is fine, the emphasis is obviously on RvR - which is great... if people are playing. I typically have to wait 30m+ to find a scenario which lasts for maybe five minutes. Ideally, you'd be able to do scenario after scenario - kinda like in that other game... What's it called again?

They need to do something about this population problem, and FAST. It's simply not a fun world to adventure in alone. RvR is fun as hell when people are participating, but the fact of the matter is that the world feels empty. There are obviously other problems with the game, but to me this is the reason WAR doesn't work for new players. As someone who has loved the Wahammer universe for a long time, this is a huge disappointment.

I think WAR is a great game with alot of potential, but Mythic needs to recognize what's going on a consolidate some servers.
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Posted: Aug 11th 2009 5:52PM mysecretid said

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@Patrick

That was essentially my problem with WAR on PC as well. Tier 1 was a LOT of fun, with an interesting balance of things to do with PvE, PvP, and Public Quests.

I must also say, for the record, that WAR's PvP was the most fun I've ever had PvPing, despite its flaws.

BUT

As you say, once I hit Tier 2, it really did feel like everything I did was designed to drag me into RvR. Not that RvR is a bad thing, but I hate feeling herded.

Not only that, but the other options (especially PvE or RP stuff) dried up -- my character's motivation for doing anything in the world seemed to boil down, more and more to "Go fight the eeeeeevil enemy in RvR".

The feeling of having options in the game dried up for me; things suddenly felt shallow and "on rails", so I drifted away.
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