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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (2)
Posted: Aug 11th 2009 11:24AM (Unverified) said
As far as losing a point, they should be glad it's just one. When games release, there's a certain amount of forgiveness that's allowed b/c launching is daunting, and getting the game into the hands of the masses will show where the holes are. So, based on strictly a launch client, I’d say WAR was a 8/10.
It was in the following months that players encountered moments “WTF?” over and over and over w/ extremist adjustments. They were either to little or over-the-top adjustments. Or completely ignored. Then, the ideas and changes aren’t tested nearly enough, and pushed onto live in a “one step forward, two steps back” situation.
In a year, WAR’s failed to really embrace what the player base wanted. Which is why the player base has reduced so much, and they are only NOW implementing some the changes players suggested last Nov.
It’s very telling though, that in the month after Jacobs got the boot, one of the biggest complaints about the game – keep ramps – is being adjusted.
Oh well. I’m less angry about their decisions then I was. I’m just very disappointed at this point. I think when I was angry, it was more b/c there was this faint wanting of the game, an interest that wouldn’t go away, a spark that hoped the game would improve and I’d start to really enjoy a game w/ lots of potential. When I didn’t, I was just mad that “they couldn’t get this shit straight” Now, that feeling is just really gone. At this point, I don’t think there’s anything that’d bring me back to WAR. It’s just gone through so many mismanaged transformations and sweeping adjustments, I just don’t care anymore.
Posted: Aug 11th 2009 3:32PM (Unverified) said
And I agree - I'm very much hoping that Jacobs' departure continues to translate into changes that were previously blocked by his bullheadedness.
I was really hoping the next CMA (http://www.massively.com/tag/choose-my-adventure/) was going to be set in WAR so we could all see how it's panning out with the recent patches, however if Brooke is essentially going to be doing one, that's great news.
As Arra mentioned here (http://www.massively.com/2009/08/10/a-wild-hunt-leads-to-warhammers-one-year-anniversary/), T1 is lot's of fun at the moment for me, a returning free-10-day-player, but whether or not it pans out to be enough to keep me playing past that will be interesting.