to even speak the name Mechscape
is hard enough in itself, but Kieron Gillen was able to glean some facts from the Jagex staff at the recent DEVELOP conference
While Gillen's Rock, Paper, Shotgun piece
centered mostly on Jagex's newest website, FunOrb
, and their dedication to retro gaming, he was able to sneak in a few questions and learn a few key facts about Jagex's next browser-based MMO. Mechscape
is not Runescape
in space, but more of an evolution of "How can we avoid past mistakes?" One of the mistakes that many developers make is putting fantasy MMO mechanics into a sci-fi setting according to Henrique Olifiers, the head of Mechscape
"The reason why many Sci-fi MMOs haven't worked is because they're fantasy games dressed up to look like Sci-fi games
," said Olifiers to Gillen.
To this end, Mechscape
has turned to sci-fi titles such as Ascendancy
and Masters of Orion
for inspiration in regards to their game mechanics. In addition, Mechscape
will not be featuring experience points or levels, much like another game we just talked about
Olifiers has stated that Mechscape
is in the final polishing phases of development, but he will not put a date down on the game just yet, citing the age-old, "It will be done when it's done."