Richard Aihoshi posed this question over at MMORPG.com in his most-recent article entitled "Richard Aihoshi's Free Zone: Why Publishers Import Older MMOs". The curiosity stems from the fact that we're beginning to see many more MMOs that are simply imported and localized for a western audience, rather than publishers taking that risk to create an entirely new IP. Of course there are exceptions, but for the most part, we can't help but wonder if it is in fact easier, and if easier is better.
In Richard's article, he interviews Gamepot's Thomas Lee about their recent launch of the western version of The Legend of Mir 2. Thomas has some interesting insight into the typical business model of these imports that caught our attention, "I don't think people will play something just because it's free. It has to be fun; otherwise it's eventually going to fall on its face." Thomas goes on to discuss that common point that clearly defines the MMO mania happening with eastern MMOs and how they're perceived in the western world, "Sure, four million registered players would be nice. However, I'll take a few hundred thousand loyal, happy players any day."
Check out the complete article for more from Thomas Lee and Richard Aihoshi on the wave of older eastern imports to hit western shores.
Reader Comments (8)
Posted: Jul 20th 2009 7:19PM hami83 said
I think the biggest factor is that sending an already made MMO over to another country is much much MUUUUUUUUUUUUCH cheaper then making one from scratch.
I mean, not only is there development costs, but there's also costs for setting up servers, and also the whole time period it takes making the game have a few bugs and qwerks as possible.
That last one is important since most western MMOer's have gone super ADHD on developers. If the game isn't perfect when it starts, it fails to them and they stick with most likely WoW. :P
I mean, not only is there development costs, but there's also costs for setting up servers, and also the whole time period it takes making the game have a few bugs and qwerks as possible.
That last one is important since most western MMOer's have gone super ADHD on developers. If the game isn't perfect when it starts, it fails to them and they stick with most likely WoW. :P
Posted: Jul 20th 2009 10:45PM (Unverified) said
Exactly, it is all about the money and pleasing their share holders, not the fans/audience.
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Posted: Jul 21st 2009 4:11AM Sam not Spam said
Agreed. Gamers simply don't have the patience anymore to try new games. I've been in a few betas where the complaint was "Its not like WOW." Well, duh. And of course, the flip side of that is "its just a WOW rip-off."
Developers/publishers can't win that kind of fight. Either you make the game as generic/homogenous as players want and lose, or make it different and then lose because they don't want to adjust/adapt.
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Developers/publishers can't win that kind of fight. Either you make the game as generic/homogenous as players want and lose, or make it different and then lose because they don't want to adjust/adapt.
Posted: Jul 20th 2009 8:44PM (Unverified) said
I think that it makes sense considering most of the best known, high content, RPGS are and have been made by Japanese. It only makes sense that they would considering their culture has adapted animated entertainment to all ages.
And their technology advancement is as good or better than anyones.
And their technology advancement is as good or better than anyones.
Posted: Jul 21st 2009 12:07AM (Unverified) said
That really depends on your tastes. I don't consider any japanese made RPG worth a penny...
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Posted: Jul 21st 2009 4:13AM Sam not Spam said
Except these are usually Korean MMO's, as the PC market in Japan stinks :P
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Posted: Jul 21st 2009 2:24AM (Unverified) said
Then I take it you haven't played many. Or any that are any good. Your loss though.
Posted: Jul 21st 2009 12:26PM (Unverified) said
I agree with Sams point, and that is true, it is dependant on taste
Japanese are more console/handhelds right now but who knows what western influence might achieve in the east...
Japanese are more console/handhelds right now but who knows what western influence might achieve in the east...







