The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 152 comments
- The Daily Grind: What's the highest sub fee you'd pay? 86 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 76 comments
- Earthrise shutting down today 69 comments
- The Daily Grind: What dead game would you play in a second if it revived? 68 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (2)
Posted: Jul 19th 2009 4:20PM (Unverified) said
The current free games show that there is a large market for games without subscriptions, most of the top free games have numbers that make subscription MMO's look like failures, with WoW being the only exception that has good numbers, but still below some in the Eastern market.
It will only take a few top AAA titles that go with the microtransaction model, which SOE will be doing most likely with some of it's upcoming releases, and that we may see more of in the future from other games like APB and TOR. Once that happens, the current subscription games will need to either change or die off.
Subscription doesn't mean it's a good game, it just means you are forced to pay if you want to play, even if you only play a couple days a month, you are still forced to pay.
DDO is doing something smart though, they are giving the option, letting players pick both ways, and while not perfect, it's a start.
The markets going to change, whether people like it or not. There's just too much money to be made by luring in all those who won't do subscription gaming, but would pay $5 or $10 here and there, if they like a game.
Subscript worked when there were only a handful of MMO's, but the market is too saturated to work any longer with that business model. You simply end up with games that have thousands of players, not millions.
Just remember, WoW has been the exception to the rule, not the rule.
Posted: Jul 20th 2009 9:25AM (Unverified) said
Oh please, I never spotted that when I did my post. You really are stretching this now. It's like some paid consultancy service trying to make a sale - free to post?. or just really bad at logic - wow proves the exact opposite if anything.
So for (possibly tenuous but I may as well join in) example: all WARs players left as a protest as it's sub model? No, they all went out and brought a boxed set, played it, thought it was a bit crap, and left. (Disclaimer: it may well of improved now) Make something new and exciting sounding or be doomed to beg for peoples spare change, don't blame the model. Live and develop within your means or don't bother.
Let all the WoW clones go free to play, great. Live and let live, but please stop pulling out the most tenuous of arguments to support your theory and ruining some promising games out there. It's embarrassing now.