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Reader Comments (53)

Posted: Jul 16th 2009 5:36PM (Unverified) said

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Exactly, if you go subscription, don't charge anything else for anything else. Even WoW's charging for server transfers is too much, too greedy.

Too many MMO companies are way too greedy, and too many have their prices of things way inflated, way too high.
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Posted: Jul 16th 2009 6:29PM Halldorr said

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Have to agree about WoW server transfers - especially when they don't release numbers on each faction and if you're unfortunate to be stuck on a low pop server you're basically screwed into paying $25 to actually get to play the game with people. I spent WAY too much on server transfer fees :(
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Posted: Jul 16th 2009 4:53PM Macabre 13 said

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Just for the sake of inciting argument... (sorry for the wall of text!)

To all of you crying out against a Sub+RMT system, just curious, how is this any different from pretty much [i]every other MMO on the market[/i]?

Almost all MMO's have a form of RMT in the way of currency purchasing through gold farmers. Go ahead, think of any MMO with subs, and I'll bet my bottom dollar playerX can advance and gear up faster than playerY if the former pays for it with real money. How is this any different than a company having an "official" RMT system on top of subs?

Honestly, the only real difference I can see here is that the game company of your favorite MMO will receive the money instead of some random website, which I would think most would prefer (lesser-of-two-evils sorta thing).

If you don't buy from gold farmers in your favorite MMO, than the news of any RMT system included shouldn't make two shits of difference to you.

Now don't get me wrong, I don't like RMT systems either, even in F2P games (which is why I won't play any), but to act like your holy MMO has somehow been tainted by the greed of evil RMT systems is a joke, in which you're only kidding yourself.

If you really despise RMT that much, I recommend you get out of MMO's altogether, because they pretty much ALL have it in one way, shape, or form.

Posted: Jul 16th 2009 7:06PM Minofan said

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Well the main general difference is that gold selling is against the rules of conduct, something I'd never partake in personally, is often cited at causing inflation and is purely a means to acquire tradable goods in game.

The main specific difference in this case is that Cryptic will be introducing & launching with cosmetic content that is only available through RMT - they are quite clear that it is the 'game effecting' RMT goods will be acquirable in-game, and there's not even a known mechanic to unlock cosmetic content in-game (I assume everyone else also imagined every creation option they made would be going straight into the game for the enjoyment of subscribers).

By comparison, gold dealing does not impact upon the amount of content subscribers experience.

Greedy?
Well that is very hard to gauge... but it has not been made clear how a game that is apparently sharing an engine with other developments (notably Star Trek Online), heavily utilises instances (which are reputedly cheaper than shared persistent worlds) and has revealed no grand undertakings on par with full voice work (TOR), mind-blowing graphics (APB) or celebrity participation is worthy of potentially being crowned the most expensive gaming MMO around.

* Pay for the game up-front.
* Pay market-standard subscription each month.
* Pay for Nemesis Online and other expansions down the line.
* Pay for exclusive superficial content, the amount falling between "vast" and 100% of further superficial content (since no means for unlocking such content in-game has been unveiled to-date).
* Pay to expedite acquisition of character slots and practical equipment.
* One might reasonably presume that RMT staples such as renaming will also be pay services.

There might be some necessity behind this business model, but it is not at this point publicly clear why everything beyond the first two-to-three bullet-points are justified beyond what is offered by Champion's competitors.
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Posted: Jul 16th 2009 10:15PM Macabre 13 said

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@Vulturion

Your points about what Cryptic is offering and charging for is, I believe, entirely subjective. It's hard to put a specific value on what features will be included, what sort of infrastructure is being used, and how much the charge for such things, etc.

Games are certainly not created equal, even those that seem so similar, so I think it's futile to try and cost things out, such as instanced vs. unified servers, when comparing various MMO's. I'm not saying I necessarily disagree with your points, but like I said, it's all subjective.

But, I will admit, this...

Quote: "By comparison, gold dealing does not impact upon the amount of content subscribers experience."

... totally defeats my initial arguments. That alone is a glaring difference, and one I had failed to consider.

Well played, sir.
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Posted: Jul 16th 2009 5:16PM (Unverified) said

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So your saying give up all hope is lost it's over before it's even begun?

MMO players more then almost any other market I can think of directly controls the fate of the companies that publish them. Disagree? Talk to Mark Jacobs.
Talk to Funcom about AOC. If MMO players do not want MMO's to all begin to adopt a Subscription + MT system then vote with your dollars.

If you don't want to support something then do not buy it. If you do not believe in the power of consumers to bring about change in companies of all kinds, well then you do not read the news at all.

Posted: Jul 16th 2009 9:43PM (Unverified) said

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I will not even begin to go that far and play along when you compare a P&P game session with an MMO, sorry Derick. That isn't even apple and pear anymore, that is apple and leaf. Both grow on a tree.

If you have something about MMOs, then by all means give an MMO example. But also keep in mind: ALL of this is speculative. I do not know what they plan. You do not know what they plan.
Unless you have a link to some place, where they straight-out said what you claimed, that they offer to sell currency, overpowered weapons and armor and instant level-ups.

All I stated was how I have experienced these so far, with a direct example of the shop I know from an MMO with a regular payment play which has MTs.

Posted: Jul 16th 2009 11:55PM Tizmah said

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Well, to all you who don't like it, don't think about Aion either.

Have fun playing WoW or WAR for the rest of the year >.>

Posted: Jul 17th 2009 12:19AM (Unverified) said

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To be honest I am quite surprised at the negative reaction here. Take WoW for example. You have services (realm transfers, cosmetic character changes, and now even faction changes) for a fee as well as a TCG with in game rewards like mounts, cosmetic clothing, and pets. How is this any different?

Posted: Jul 17th 2009 11:39AM Dblade said

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From what I understand, WoW's model was retrofitted in later, and doesn't impact things like character creation and gameplay. I don't get the same vibe here, when they talk about aesthetic changes, and the purchased things also available by doing gameplay as well.

I'm not all that keen personally on any account-level transactions being allowed, let alone charged for. FFXI did the pay to switch servers thing, and people who ninja lotted, and entire botting LS's hopped servers to escape bad reps or dominate other servers, and people began playing servers against each other in terms of economy.
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Posted: Jul 17th 2009 1:43AM wjowski said

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Honestly, if they're just copying City of Heroes microtransaction model I can't say I care too much.

Posted: Aug 1st 2009 2:17AM UnSub said

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As indicated by Cryptic, most items will be available EITHER through micro-trans or through in-game rewards for gameplay. So you can pick what you spend to get that reward: time or money.

As someone who can't put 8 hours a day into a game to get a reward I might want, having an alternate legitimate route of accessing it is appreciated. We'll see what the final execution is, of course, but a lot of people seem to have stopped reading at 'micro-transactions'.

Posted: Aug 5th 2009 6:47AM (Unverified) said

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hmm... so people bitch about MTs... yet Blizzard did it as it has been mentioned, COH did it, plenty of Korean mmos did it, EQ2 done it and Guild Wars done it... and plenty.

Now it really counts what you consider a MT, $1000 for Spectral Tiger mount of $50 as it used to sell when it first came out? $5 for an extra character slot or $9.99 for some extra in game costume pieces? Why would $25 NOT be a MT? After all I cannot purchase the game for $25 can I? Microsoft charges between 100 points and 1000+ points... again that can be up to $25+ depending what you get. Not only that but if you want to get every addon for that game you can end up spending more than the game itself. lets not even mention the multiple accounts incentives... yeah, the special Zebra mount, the double XP... blah blah

Oh and hold up... what about preorder bonus items?? Why would that be fair to people that wanna wait for the game and see how it is first before forking out cash for a beta?

For example I can buy the life time membership... and then buy a few extra pimp me up items. After all you buy a car and then you pay for the service and petrol all the time... but if you want to pimp it up, make it faster, whatever you pay extra. there are people out there making Honda Civics worth $2000 into $50000 cars. How would that be unfair??? If you have the cash and you want something extra you get it.

If you think it is unfair that the next person has a bigger house, car, better life just , better woman because he has more money... then I suggest you simply move in the middle of nowhere and stop having contact with other human beings.


So please stop bitching about MTs... if you are not happy with them don't buy them and just play the game, if you are jealous then just say so, envy is a SIN remember:)) so is gloating but still...

I honestly think that people who bitch about MTs are people that can't stand someone else having something better than them simply because he has the cash. Maybe I only play 2 hours a day to relax, yet I make $100 per hour, and if I waste 10 hours trying to get some special Helmet which I can get for $5... let's see... my time 100 x 10 or $5?

I honestly can't give a rat's ass about MTs, if indeed they have a nice bling item and I think it would make me look better and I decide it is worth the cash why not? If I don't think it is worth MY cash why would I care if some other guy forked out $10 for it? So get a life and stop bitching...

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