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Reader Comments (53)

Posted: Jul 31st 2009 10:42PM (Unverified) said

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So an mmo -with a subscription- with "exclusive" handfuls of costume pieces that somehow fall outside the scope of what you're already paying.

AND the ability to buy items with "in-game effects" (so gear, presumably) that could otherwise be obtained in-game.

Posted: Jul 16th 2009 12:25PM (Unverified) said

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Maybe the handful of costume pieces that are micro-transaction are the few unique pieces that arn't total ripoff's from the costume pieces in COH since day 1?

Posted: Jul 16th 2009 12:30PM Samael said

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well i had hopes for this game and now all is lost, DC Universe Online it is for me I guess. In a super hero game costume pieces are just as important as powers at least in my opinion. I hate this new slew of games having micro transactions and subs, I think its unfair and stupid!!

Posted: Jul 16th 2009 12:41PM (Unverified) said

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No offense, but if something like this has turned you off from the game, chances are you did not have hopes for it in the first place. You sound as if you had something against the game, and are using any little thing to bash the crap out of it before it sees the light of day.

Small micro-transactions for some costume pieces here and there, or a feature that lets you re-name your character, are really no big deal. The economy is crap and companies like Cryptic are trying to make a little extra bread. Makes sense.

Rather than rag on a game your haven't played, perhaps a better course is to actually PLAY IT when it comes out (or is in beta). Then you can make your judgment without looking ridiculous.
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Posted: Jul 16th 2009 12:46PM (Unverified) said

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Get used to it. It's happening more and more. Joystiq even reported that Blizzard considers RMT an option for the future. If it has no impact on the game, it's a big possibility for almost every game coming onto the market.
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Posted: Jul 16th 2009 12:58PM Samael said

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@TheDrago

Actually, I really did have hopes for the game. I do have something against the use of MT, that is why I was sad that this game went that way, because I really wanted to play this game. I will play this game during Open Beta and see how it feels. I will also most likely give it a try when it comes out, I just hate the idea of having to pay more beyond the sub. My favorite model right now, is the LoTRO model, where I paid $200 for a lifetime sub. My whole problem with MT is the fact that I know I will spend the money if I like the game, just like I know SWTOR will go MT and I will get that and have to pace my self with that one. That is the whole reason. And trust me, I have nothing against this game, most of the features announced had me extremely excited, like the Nemesis system, which would be awesome, hell I even have a fleshed out hero and nemesis. So please before you make off hand comments such as "you did not have high hopes for it in the first place" think just a little, it always helps knowing the other side of the story fully before calling people names.
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Posted: Jul 16th 2009 2:00PM Zantom said

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lol @ Samael... you couldn't have picked a more micro-transaction pro company than DC Universe Online's SOE. That was a good laugh. You will have no safe harbor from micro-transactions in the next year or two.

@ Cyspeth - I don't think you can rip off your own game. Um Cryptic developed CoH/CoV so who cares if they use some assets or are similar? If it is a better game then play it, if not then don't. Easy.
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Posted: Jul 16th 2009 4:53PM Samael said

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@Zan

I guess then that game is out of the question as well, well I liked the look and feel of CO over DCUO anyways. Thanks for the information.
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Posted: Jul 16th 2009 12:40PM (Unverified) said

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Champions Online is now off my interest list. Microtransactions, great, cool, buy neato stuff. (yes, I said neato)

But if it's not your main income method, that means you want to charge a subscription too, which means you are just greedy bastards, which means I won't be buying your game.

Sorry, pick one or the other. Either do subscription, have low numbers like every other MMO (excluding the exception to the rule, WoW), or do free to play with microtransactions and have huge numbers, and as Eastern MMO's show, make more money.

If you pick both, you are greedy. If you pick subscription, you are foolish.

Posted: Jul 16th 2009 2:58PM Kuriboh said

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I am sorry but World of Warcraft did both for years and still sell like hot cake. Yes, World of Warcraft have both subscription AND microtransactions for a very long time now yet people don't say anything. Server transfer, name change, sex change and the incomming faction change... hello? Cosmetic in game items, unique in game items... ever heard of WoW TCG loot card?
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Posted: Jul 16th 2009 5:24PM (Unverified) said

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I don't think you understand the concept of Microtransactions. Micro means small, under $5 would be small, I'd say. $25 server transfer is not small, that's more than a lot of full games cost these days. And loot cards, while some can be had for a few dollars, and if you are really lucky, can buy a single pack and get one, but most go for more than $25, some for hundreds of dollars.

You obviously don't have a concept of microtransactions. WoW does not have them, and even Blizzard has said that. They do plan to possibly add them some day though.
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Posted: Jul 16th 2009 12:41PM (Unverified) said

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Lol. You do realize that DC Universe Online is going to have micro-transactions as well, correct?

Posted: Jul 16th 2009 1:02PM Samael said

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Well then I guess I wont be playing much of any super hero MMO, trust me I liked the look of CO more than DCUO, and I am not a huge fan of DC in the first place, Marvel IMO is better. But that is a different story altogether.

Its strange actually, my favorite comic is from Vertigo owned by DC.
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Posted: Jul 16th 2009 12:53PM (Unverified) said

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"any micro-transaction that has a game effect can also be earned in the game through play"

Oh how often have I seen this promise made in a game that was later ruined by its item mall... Yet another game attempts to walk that slippery slope.

Posted: Jul 16th 2009 1:00PM Duulin said

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Microtransactions are fine provided they buy content and not in-game items. Buying in-game items takes the "game" element away. Imagine playing Monopoly only at any time during the game someone could throw down $20US and take boardwalk. It's not a game anymore at that point.

Posted: Jul 16th 2009 3:38PM Electric Zuud said

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^^ This. This is my whole view towards microtransactions. Having people pay real money for server transfers, toon name / appearance changes, fine. Even faction changes, provided that it still just "delete Faction A and write in Faction B," and doesn't give the character an advantage, then ok (as it's no different than a server transfer, at that point, except maybe to hard core RPers, who might have trouble wrapping their brains around something that can't be explained in-character).

BUT, it's all over as soon as a "game" allows you to buy "items" (that don't even exist, remember), such as armor, weapons, potions. You have, quite literally ,just bribed the GM to call you the winner. Blizz's card loot borders on that, in a way, but at least it's random cards that you 'might' get in a pack, rather than "go to Blizz site, put in $50 and get awesome mount." Not to mention that at least those items have NO effect on gameplay, and are merely fluff items (pets, mounts, "toys," etc).

I've played a few F2P games with microtransactions, and I left them all feeling like I never really got into them. It's one thing to look at someone's "gear," ask them how they got it, and then go to that part of the game to try to get it myself. When I look at someone's gear, ask them where they got it, and they say "cash shop," the game experience grinds to a screeching halt.

With P2P, sure, you pay a sub, but once you do, you're in. It's like paying a sub to be a member of a gym. Once you pay, you can use the weight room, the machines, the pool, whatever. But really, who would join a gym where all the best equipment required you to pay for it separately? That's basically what Cryptic is saying CO is going to do. Paying for a server transfer, that would be like paying to buy an official gym T-Shirt. Paying a second time to use the equipment? Would you continue to pay a monthly fee to a gym that then made you "Insert $20 here to use the pool that we actually clean" every time you wanted a swim in something other than pee? Even if they billed it as an "extra service" or a "premium service"? I don't think so. I know I wouldn't, and so it looks like I'll probably be skipping on CO, even though I've been following it with interest until now.
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Posted: Jul 16th 2009 12:58PM (Unverified) said

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Oh I'm so over this. I've buttoned my lips on ChO for so long.
Seriously, Roper, just go away and 'do a Brad' for a while mmm?

A 'superhero' game will interest me when I can catch screaming citizens falling out of a 50-story office building window because it's on fire.
When I'm able to pick up a distress signal from a passenger airliner and sweep in with my strength and flying powers to guide it down to safety, I'll feign interest.
The day I'm able to lift a car off a victim, pluck a kitten out of a tree, grab a bagsnatcher and tie them up dangling from a telephone pole, bend a handgun in half while being pointed at my face, prize open steel doors and bars, carry icebergs to a city under drought alert, seal leaking toxic waste with my lazerpew eyes, and have the general populous praise (or cower if evil factioned) in my presence..

..then I'll take a look.

Right now? I see Skill1-Skill1-Skill2-Skill1 against other 'superheroes'.
Period.
I'd get more of a rise from Crackdown, even if there was no sub (oh AND micro) in ChO.

It barely scrapes by as an interesting or time-wasting SinglePlayer affair, let alone a subbed MMO. It's truly pitiful, in my humble opinion.

Just. Go. Away. ack.

Posted: Jul 16th 2009 1:08PM (Unverified) said

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You do know that a big part of CO IS actually doing all those things you mentioned right? XD I suggest you try open beta.
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Posted: Jul 16th 2009 1:34PM (Unverified) said

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Are we talking about the same game?
http://champions-online.com/

I'm not referring to the nature of the text adorning the pages of an imagination-required quest log; I can play the paper RPG version for that.
I'm talking about literally being able to do these things in a massively online dynamic world, with my character.
/boggle

As for in-game experience: F&F Beta (prior to Roper)
How about you?
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Posted: Jul 16th 2009 1:04PM (Unverified) said

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Just to echo others thoughts: as someone who was looking forward to this game -- not anymore.

It's a shame what's happening to the MMO market. I don't mind seeing these little Asian games come in with a F2P model, then charge for item malls. But seeing a 'Triple A' title adopt this mentality is totally against everything the MMO landscape was about from the start.

If you're going to charge a subscription, that's all it should be. Nothing should be earned based on how much cash you throw down.

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