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Reader Comments (50)

Posted: Jul 16th 2009 12:46PM (Unverified) said

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Yet it must be bashed by all the others lol.

Too funny, you like it or you don't. A heck of a lot of people obviously like it.
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Posted: Jul 15th 2009 9:37PM Xtofer said

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As long as Blizzard keeps making money, it doesn't matter how many subscribers there are in WoW. The ride will continue until it's not financially sound for them to support the game any longer.

And even if the alleged "5 million" subscribers in China are no more (which I don't believe), that would mean that WoW would still have 6.5 million subscribers. What other p2p mmo has that many?

Nevertheless, for the simple fact that there remains WoW hatred is telling in itself. Success is always met with that. I don't know why. It just is. In my opinion, it's a bit ridiculous. *shrug*

Posted: Jul 16th 2009 4:43AM wufiavelli said

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I would not call wow a classic. It is a mcdonalds of MMOs. Or the Pop music of MMOs but by no means is it a classic. It stands out as a market success but little else.

Posted: Jul 17th 2009 8:13AM (Unverified) said

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Up until today i laugh at lil kids getting excited about wow. I understand you if you prefer PvE than PvP. Then you are simply a pussy and can't play something challenging like a proper PvP which doesn't exist in WoW.
YES, I've said CHALLENGING. Could've also said skill-requiring, but that's the same thing. PvP in wow is unfortunately all about the same things as PvE- levels and items, no skill. Both levels and items are achieved by farm and massively owning computer controlled groups of opponents (mobs lol). This requires time and not a high enough amount of ability that can be called skill.
As many people say on youtube and this sorta places: playing wow gets your in-game character better, while the only thing you can get are phat glasses and some geek friends.
Yes, I've said geek, because sometimes it sadly happens. Skill based games don't require so much time to own in and therefore the players have a social life out of the game. Wow needs all the gold and exp farm stuff.
propkid@mindless.org mail me cos I'm not gonna argue in here.

Posted: Jul 16th 2009 9:08AM (Unverified) said

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WoW definitely is a classic, as it almost single-handedly popularized an until-then "hardcore" genre. It almost reached a point, at least in the West, where it became synonymous with the genre. In the MMORPG field, the community makes or breaks a game. In some respects, the MMO that is being played by the most people, is the best MMO by default.

On the other hand, the massive user base brings with it some necessary evils. The game has to go out of it's way to cater to the common denominator, lowest or otherwise. The necessity to focus on the end-game has eroded the classic design to a point. Personally, after playing WoW for around 3 years, I find myself actively seeking alternative experiences, fantasy or otherwise. Every game I've tried this far, be it WAR (best PvP), AoC (adult setting and interesting melee), EVE (simply immense) or LOTRO (best fantasy character development) does have something different to offer, and it does do certain things better than WoW, even though they can't contest it's end-game content or the raw power of it's userbase.

At the end of the day, every decent MMO with a reasonably high budget can offer a satisfying experience to the player, once it's launch problems have been smoothed out. It's all about kicking the habit. I'd rather the MMO scene were a bit more dynamic, as I feel that complacency often hurts the dominant game.

Posted: Jul 16th 2009 12:39PM (Unverified) said

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WoW remaining that popular to this day comes down to but a couple reasons:
- It's engaging, easy to learn.
- Blizzard is king when it comes to polishing. I've never seen they really create anything, but they have the remarkable ability to get hewn stone and keep working on it until it's perfectly smooth and then some more.

Other than that, yeah, I've seen WoW beaten in almost every single aspect.

Posted: Jul 21st 2009 9:29AM (Unverified) said

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No one cares stfu, you make no sense, this post is so misconstrued, no one can even understand what the hell you are even TALKING about, this is a prime example of filling web space with crap, just to fill in the space.

Posted: Jul 21st 2009 10:02AM (Unverified) said

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LOL

Indeed I laugh at the author of this piece: ... Tatering Nino.

So you found "better" MMo's. :))) In what sense. :)))

Real time destruction of Keeps, riding WCS tanks, catapults, magnificent 3D complete open seamless worlds. DOZENS of personal flying mounts to take you everywhere in Northrend and Outland.
PvP tournaments with 200.000(!) dollar price money. Talking of "meaningful" PvP tournaments :))).
Fantastic developped Raid content with scaled difficulty. NO, your mama and 6 year old sister won't win the drakes coupled to those achievements of ultimate Raid bosses and Deadly Gladiator titles.

Compared to WOW ... ALL, yes ALL mmorpg's are incredibly underdevelopped pieces of junk with a laughable gameplay and disgusting badly developped mechanisms.

If you saw how incredibly bad the itemisation in both AoC and War was handled you actually saw what crap is being developped out there.

Just look at www.xfire.com. It shows what is played and paid for in this world.

The rest is peanuts. Both in players and in money gathering .... Remember 1.3 billion dollars EACH year and Blizzard deserves EVERY penney out of it.

Tx Blizzard, without you we wouldn't know what polishment means in MMO's.

Posted: Jul 21st 2009 10:19AM (Unverified) said

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Aion? What a laugh.
As if a Korean copycat product could make ANY dent to WOW in the long run.

Its avatars have ... wings. Well, Wow has 50+ personal flying mounts to chose from.

How about the non existent arena, the non existent scales Raid difficulty, the non existent dual specs making for a choise IN a dungeon to play. How about the 200.000 dollars PvP (out of the game) tournaments. How about real time SIege destruction, how about underwater worlds, swimming mounts.
How about phasing and world changes when doing epic quest lines.

How about the 70.000 pages of Lore found on wikipedia.com. How about the upcoming pure leveling through PvP.
How about shutting down experience in both PVE and PVP at your choice.?

I could go on, HUNDREDS of things WOW offers that the rest don't even touch.

Latest PvP is all about parachuting, and catapults in siege fighting on the PTR.

How about that. You can't even find these things in ALL other fantasy mmo's combined.

I LAUGH at the competition.

Posted: Jul 23rd 2009 2:44PM (Unverified) said

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@ Bossy

You ass.

Consider this. WoW has all this content, because it's been out for four-plus years. It's as polished as it is, because it's been out four-plus years. It's taken years for it to get to this point, with the dual-specs, the 50+ flying mounts, etc. It doesn't just happen overnight, and it sure never launched like this. In fact, it launched as poorly, if not worse than games like WAR did, with nowhere near as much content as it has now. Not even all of WotLK has been released. They're still releasing the rest of it through content patches, so not even Wrath is a finished product.

How ignorant and blind most people are. They forgot that WoW began just as all MMOs do.

For starters, Arena is crap, and there's a lot of people that would agree with me. Just another excuse for twelve year olds to wave their e-peens around. I'm personally glad other MMOs haven't gone down that route. What Blizzard should have done, was not put in some crap deathmatch game mode, and make more Battlegrounds instead.

Swimming mounts? How is that even an argument? Who the hell cares? A swimming mount doesn't actually improve anything. It just means your mount doesn't disappear when you hit the water. This is irrelevant.

If I remember correctly, WAR has real time siege warfare, as well. And as poorly done as it is, it's still 10x more intense and realistic than the half-assed crap fest that is WoW's attempt (They blatantly ripped off WAR and DAoC with that btw.) at "RvR".

Underwater realms? Oooo, aaaaaah, big deal. That neither sells a game, or, makes a difference. I've seen cooler places in the Aion beta than anything in WoW can touch.

Turning off XP at your whim isn't really a big deal either. Most people probably don't even know about this, and more likely, don't care. A small feature that wouldn't make it on the back of a game box.

WoW lore is alright. But Blizzard keeps shitting on it in order to offer lame story excuses for ridiculous features and characters they decide to add in. Imo, WoW lore is being butchered, slowly. Also, WAR's lore is ten times more comprehensive. Before there was Warcraft, there was Warhammer. Keep that in mind. WoW's lore is a drop in a bucket of water compared to the universes of other games.

Pure leveling through PvP will never happen. As it stands, Questing will still be the fastest, and easiest route to level. Plain and simple. Very, very few people will use PvP as a way to level their character. Unlike WAR, PvP is not the focus of this game, and so it will not be a major component to leveling in the long run. It's been stated by the devs that it will not offer nearly as much XP as questing and instancing does.

The "Phasing" and "World changes" only happen on a handful of quests, most notably the Death Knight starting quest chain. It's neat the first time around, and then becomes a lame trick. Kind of like the stupid "poop" quests in BC.

"Latest PvP is all about parachuting..." I don't need to hear anymore. That sounds unbelievably stupid, not to mention ridiculous. It really proves that Blizzard ran out of ideas with BC.

"...and catapults in siege fighting on the PTR." Yeah, it's been done before, in a few other games. Just another example of Blizzard of ripping off of other games, except lately, they suck at ripping off of people. They used to be good at it.

"...dual specs making for a choise IN a dungeon to play..." AFTER you pay an ass-ton of gold to get it. It's not just given to you, therefor, I wouldn't count this as a straight up feature. Either way, some people don't even use it. Personally, it's a waste of gold, that I can use on pots, food, gems, repair bills, etc.

Who cares about in-game contests for real money? WoW is not the only game that does it. In fact, there's something called the Cyber Athletes League, among other groups, that holds game tournaments for money. Congrats, something completely unoriginal. Who's to say Aion won't have it's own PvP tournament? You never know.

As for end-game raid content, and end-game PvP? Who knows? Aion hasn't even released, and it's only been out for a year. I'm sure, that in four years, if Aion is allowed to succeed, it will be as good, if not better than WoW. We don't even know what the end-game is like in Aion, unless you're one of the few people that's played the Chinese version. Other than that, the closed beta is level-capped. I can tell you it's the most polished and well-done beta i've played (Considering that it is a localized version of a year old game.). I can also tell you it's incredibly similar to WoW, but different enough (As well as much better looking.) to be refreshing. I have not regretted placing a pre-order so far (Unlike Wrath of the Lich King, which i'm regretting.).

In short, WoW is nothing new, it never was. It has, and always will be a collection of things stolen and ripped off of other MMOs and games. The difference is that WoW did a good job ripping off of things at first, bringing them all together in a seamless package. Now, they don't even try when they copy and rip off things. All they do is recycle content from the original WoW and BC, or add in unbelievably stupid and ridiculous features (Like that parachute crap you were babbling about.). WoW was a great game in it's time (Up until BC, more or less.), but it's time is coming to an end.

Eventually, another MMO (Hopefully Aion, if not, then Star Wars: The Old Republic.) will come along that will drag all those people looking for something better from WoW. The rest, the hardcore bunch, will either stay until the servers close down, or will wake up and realize that Blizzard has been force feeding them recycled crap for years, and they will leave. You've heard it before, but Blizzard is running out of ideas. There's only so much they can do with the game.

That said, I had a blast with it while it lasted, and I will retain some fond memories I had with the game. But like most people, i'm tired of staying simply because there's nothing else out there. We're just waiting to jump ship. And I think there's two games out there that can be our salvation. Aion, and The Old Republic. I certainly hope they prove to be as good as they're shaping up to be. No game will ever "kill" WoW, but they will wound it, and quicken it's eventual death. The only thing that can kill WoW, is WoW, when it burns itself out.

Think about that, Bossy, before spouting off more of your fanboy crap.

In regards to the article, it was well written. I do agree that WoW will be "a name for the ages" so to speak. It will always be a bar, by which the quality of future MMOs will be judged. It has already been the death of other MMOs, simply because people can't get the fact that WoW is four years old, and they're comparing it to a fledgling game.

It just needs a game to take it's place on the throne.

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